Search Issue Tracker
Fixed in 1.1.0-preview.4
Votes
0
Found in [Package]
1.1.0-preview.2
Issue ID
1297339
Regression
No
[Input System ] UI button won't click when simulating a mouse click with InputSystem.QueueEvent()
Reproduction steps:
1. Open the attached "Mouse Click simulation bug" project
2. Open Assets/Scenes/SampleScene
3. Enter Play Mode
4. Hover over the Button on the Game View window
5. Press F
Expected result: The button click gets registered and "The Button was clicked!" get printed in the console window
Actual result: The button click does not get registered
Reproduces on: 1.0.0 (2019.4.16f1), 1.0.1 (2020.1.17f1), 1.1.0-preview.2 (2020.2.0f1), 1.1.0-preview.2 (2021.1.0a10)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Points Lights are getting culled prematurely when using Forward+ and Deferred+ rendering paths
- Search's Indexing settings in the Preferences window are not searchable
- Crash on block_locate_free when opening a specific project
- "Project connected" pop opens again after closing it
- Cloud Code Authoring logs "JsAssetHandler:OpenAsset (int,int) does not match any of [OnOpenAssetAttribute] expected signatures" when opening or switching scenes and having the Deployment Package Installed
Add comment