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"ArgumentException: An item with the same key has already been added" is...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Place the attached “BrokenCharTest.cs” script in the “Assets/Tests”... Read more
[Unity Test Framework] UnityTearDown is skipped when a test fails during...
How to reproduce: 1. Open attached project "TestTimeoutIssue.zip" 2. Open Test Runner window and PlayMode tab 3. In Test Runner, ru... Read more
[Test Runner] Async test methods fail with Task return type
How to reproduce: 1. Open user's attached "Bug Report Example.zip" project 2. Open Test Runner window 3. Make sure "PlayMode" is sel... Read more
Running tests in the player with TestRunCallback attribute and Stripping...
How to reproduce: 1. Open the attached "New Unity Project (2).zip" project 2. Open the Test Runner window 3. Press Run all in player... Read more
The version of Test Runner that comes with the New Project Templates is ...
Repro steps: - start a new project with Unity 2020.1.1f1 - open Project manager - notice that Test Runner Package needs an update ... Read more
Test Runner freezes on "Generate Context" when running tests
Reproduction steps: 1. Open the attached “BugRepro” project 2. Click Window > General > Test Runner 3. Select PlayMode tests 4. ... Read more
[Test Framework] Tests fail with "ArgumentException: An item with the sa...
Reproduction steps: 1. Open the attached project “ReproTest” 2. Open Window > General > Test Runner 3. Run all tests Expected ... Read more
"WaitForEndOfFrame" call never completes when running in a UnityTest fro...
How to reproduce: # Extract the user-attached project (Tests_UnityProj.zip) # Open the terminal in the project’s parent director... Read more
Scene Build Index can't be found from test runner
How to reproduce: 1. Open attached Unity project 2. Open test Runner window 3. Run SceneTest test 4. Observe console Expected resul... Read more
[Test Runner] PlayMode tests not storing results if "Maximize On Play" s...
How to reproduce: 1. Open the "Playmode Tests.zip" project 2. Open the Test Runner 3. Select PlayMode tests 4. Make sure the Game wi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene View selection is broken when there are multiple GameObjects that draw Gizmos
- Random Number Operator in a child System only has set limited seeds for particle spawning in a visual effect when entering the Play Mode
- Blender FBX file import triggering incorrect errors
- Overlay UI opaque colors are shown incorrectly in the Player when a HDR display and Linear Color Space are used
- [D3D12] HDRP DLSS resource state is reported incorrectly when when calling ClearUnorderedAccessViewFloat