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Fixed
Fixed in 1.4.5
Votes
2
Found in [Package]
1.3.9
Issue ID
DSTR-877
Regression
No
"WaitForEndOfFrame" call never completes when running in a UnityTest from the command line using batchmode
How to reproduce:
# Extract the user-attached project (Tests_UnityProj.zip)
# Open the terminal in the project’s parent directory
# Run the following command: [Unity Editor executable path]/Unity -projectPath IN-15450_Tests_UnityProj -batchmode -runTests -testPlatform playmode -testResults Logs/test_results/nunit/integration_test_results.xml -logFile Logs/unity/integration_tests.log
Expected result: The test finishes
Actual result: The test never finishes and if checking the end of the generated “Logs/unity/integration_tests.log“ file it shows that the tests stopped at the “WaitForEndOfFrame“ call
Reproducible with: 1.1.33 (2021.3.30f1, 2022.3.8f1, 2023.1.11f1, 2023.2.0b7, 2023.3.0a3), 1.3.9 (2021.3.30f1, 2022.3.8f1, 2023.1.11f1, 2023.2.0b7, 2023.3.0a3)
Reproducible on: Windows 10, Ubuntu 20.04, Intel MacOS 13.5.1
Workaround: Running the tests in the Editor GUI using the built-in Test Runner window finishes the test successfully
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Resolution Note (fix version 1.4.5):
An error is now thrown if running a test using batchmode and yielding WaitForEndOfFrame, which makes the run no longer to freeze.