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Unity crashes after few minutes when running MIDIHub software by humatic
To reproduce:1. Download and Install MiDiHub software2. Run MiDiHub and without closing it open new project in Unity3. Wait few minu... Read more
Image.alphaHitTestMinimumThreshold not always registers correct raycasts...
To reproduce:1. Open attached Unity project "AlphaHitTestProject.zip"2. Open scene "testScene"3. Go into play mode4. Click on differ... Read more
[Regression][Android] Banner Ads are invisible but clickable
Steps to reproduce:1. Open user provided project2. Build to device3. Press "Show banner" Expected result: Banned Ad shown at the bot... Read more
Only one shadow is cast when using Graphics.DrawMeshInstancedIndirect mo...
How to reproduce:1. Open the attached "InstancedDrawingTest" project and "Test" scene2. Observe the Scene Hierarchy, notice that the... Read more
Resources.UnloadAsset breaks Texture at runtime, shows up as black
Steps to reproduce:1. Open user attached project "Black Textures.zip"2. Press "Spacebar" multiple times to load and unload the scene... Read more
Crash in mono_class_from_mono_type when using "new Enum[]{}" array in th...
Reproduction steps:1. Open the attached project;2. Near the Hierarchy tab, find the Editor Tests tab and select it;3. Try to select ... Read more
[Collab] Second 'Made with Unity' logo is added after Player Logos setti...
To reproduce:1. Open repro project2. Push project to collab3. Pull project on 2nd computer4. On both machines, open PlayerSettings-&... Read more
Different normal map image is copied when copying texture2d in editor s...
To reproduce:1. Open user's project in Unity, open scene 02. Delete copied texture file in Project window3. In main camera's Inspect... Read more
[VideoPlayer] Higher resolution VP8 video is very choppy on Samsung Gala...
How to reproduce:1. Open the attached project2. Build and run Render Texture scene3. Play video (you can change it to another video)... Read more
[iOS] Crash on "::Cleanup()" or "::DoRenderLoop()" when touching EventTr...
Reproduction steps:1. Open the attached project.2. Build and run it for iOS.3. Touch the colored cubes.- Application crashes on: (Me... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section