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Different timing and available property value range in play and edit mod...
To reproduce: 1. Open project 2. Open 'Tester' scene 3. In Hierarchy select 'Mistwraith'-> 'Mesh' and preview the animation 4. Notic... Read more
PxScene::fetchResults: fetchResults() called illegally error in the cons...
How to reproduce: 1. Open project from parent case 2. Note the error in the console - [Physics.PhysX] PxScene::fetchResults: fetch... Read more
License activation fails when running Unity with command line arguments
How to reproduce: 1. Delete C:\Users\[USERNAME]\AppData\LocalLow\Unity\Browser folder 2. Delete C:\ProgramData\Unity\unity_lic.ulf f... Read more
Unity windows aren't resized even though resize cursor is shown
To reproduce: 1. Open any new project 2. Drag the mouse cursor to the edge of any Unity window 3. When drag cursor appears drag it a... Read more
Editor windows offsets and flickers when its splitter is double clicked ...
How to reproduce: 1. Open user's project ("201810b13project.zip"). 2. Double-click any splitter between windows and stay pressed aft... Read more
[Linux] WebGL build succeeds but throws an il2cpp.exe error
To reproduce: 1) Create new project 2) Try building for WebGL The build succeeds but il2cpp.exe fails to run correctly Reproduced ... Read more
[IL2CPP] In Standalone builds, IL2CPP is reporting that generics are use...
To reproduce: 1. Install Steam on your machine, log in to your account and a key to the game that user sent 2. Download attached pr... Read more
Editor crashes when using layered animation controller with OffsetPtr<in...
How to reproduce: 1. Download and open attached "case_1038352-Repro" project 2. Load scene "Development" Expected result: Editor do... Read more
[Android] Alpha8 texture format use 4 times more memory capacity on Mali...
Steps to reproduce: 1. Open user attached project 2. Build and run on an Android device with Mali GPU 3. Observe that memory capacit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects