Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0a1
Issue ID
1042942
Regression
Yes
PxScene::fetchResults: fetchResults() called illegally error in the console with a Cloth component present
How to reproduce:
1. Open project from parent case
2. Note the error in the console
- [Physics.PhysX] PxScene::fetchResults: fetchResults() called illegally! It must be called after advance() or simulate()
- Happens when the scene has a Cloth component and the Gameobject with the component is selected
- Does not seem to affect anything, but Unity crashes when entering play mode (see parent case)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
Add comment