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[UIElements] Default window left margin doesn't match IMGUI window
How to reproduce:1. Open user's attached project 'UIElementsDontMatchIMGUIStyle.zip'2. Open Custom/IMGUI Window and Custom/UIElement... Read more
Editor UI visually breaks when deleting the Library folder of an already...
How to reproduce:1. Open the attached project 'Editor_UI_Test'2. Open the project's directory in File Explorer3. Delete the Library ... Read more
[2D] "Invalid editor window UnityEditor.FallbackEditorWindow" error is t...
"Invalid editor window UnityEditor.FallbackEditorWindowUnityEditor.GenericMenu:CatchMenu(Object, String[], Int32)" error throws upon... Read more
[HUB] HUB doesn't install the right Android SDK and NDK tools
To repro:- get the latest HUB- install the latest version fo 2019.3, with the Android module and SDK and NDK tools- notice that, in ... Read more
Layouts - Warning when creating a layout with a blank name
If you save an Editor Layout with a blank name e.g. a single space, the following warning will be displayed in the console: Menu Win... Read more
[TMP] "TextMeshPro - Dropdown" options text is distorted when creating f...
"TextMeshPro - Dropdown" text is distorted when creating a dropdown for the first time, not reproducible second time onwards. Steps ... Read more
[Linux] Hovering over the Tile Palette window duplicates the cursor in t...
When hovering over the tile palette, the mouse also hovers over the scene window. To repro:- download project- open tile palette win... Read more
[FrameDebugger] Most of the draw calls in its slider are jammed into one...
To reproduce:1) Create a new project2) (Optional, but betters the visibility) Create a couple of cubes to increase amount of draw ca... Read more
[UDP] Installing UDP package into project with Asset Store version of UD...
[UDP] Installing UDP package into project with Asset Store version of UDP will create conflicts If an asset store version of the Uni... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor