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SceneManager.sceneCountInBuildSettings reports a different numbers of sc...
To reproduce: 1. Open the project, attached by the user (Daniel.zip) 2. Open the "pre" scene 3. Put "Debug.Log (SceneManager.sceneC... Read more
Setting a default layer state in a sub-state machine doesn't make the En...
To reproduce: 1. Open the project, attached by the user (ANIMATOR SUB-STATEMACHINE DEFAULT LAYER.zip) 2. Open the "SampleScene" sce... Read more
[Shaders] Reflection probe added to scene affects _LightColor0 value in ...
To reproduce: 1. Open project 2. Play scene Expected: sphere will be red colored Actual: the sphere is blinking in red and black co... Read more
Unable to cast object of type 'Mono.Cecil.CallSite' to type 'Mono.Cecil....
Steps to reproduce: 0. Make sure you have Windows Standalone IL2CPP Support installed 1. Open user provided project 2. Attempt to bu... Read more
Rigidbody constrains do not work if the rigidbody has a child with a col...
To reproduce: 1. Open the project, attached by the user (ConstraintsTest.zip) 2. Open the "testscene" scene 3. Select the ItemLaser... Read more
Physics.RebuildBroadphaseRegions setting the subdivisions to a low value...
How to reproduce: 1. Open any (new) project 2. In the Physics Settings, set the Broadphase Type to Multibox Pruning 3. Import attac... Read more
[IL2CPP][Windows][iOS][Android] Building process fails when any code use...
To reproduce: 1. Download attached project "1028758.zip" and open in Unity 2. Open "bug" scene 3. In Player Settings change Scripti... Read more
[WindowsMR] Mixed Reality App hangs at launched when MR controller's tri...
Steps to reproduce: 1. Create a new empty project with a blank scene. 2. Switch platform to UWP and enable windows MR support in Pl... Read more
[Regression] Spherical Harmonics calculated wrongly
Steps to reproduce: 1. Open user provided project 2. Open scene 'Test' 3. Inspect the Sphere Expected behaviour: Sphere colored by ... Read more
[Renderer] GPU Instanced mesh particles alignment affected by directiona...
Repro steps: 1. Open Scene1 from the attached project. 2. Select the directional light and rotate it; observe the particle rotating... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects