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Reimporting a Scripted Importer Asset when Profiler is recording will ma...
Reproduction steps: Open the attached “ReproProject.zip” project Select the “LogAssetStatus” GameObject in the Hierarchy window Ensu... Read more
Dropdown menu covers the button when there is no space for it from below
How to reproduce:1. Create a new project2. Open Project Settings → Editor3. Move the Project Settings tab to the bottom of the scree... Read more
[Android] VideoPlayer stuck on some devices
How to reproduce it:1. Open the attached project "TESTVideo.zip"2. Build and Run it on Android3. Observe the video in an app Expecte... Read more
Rendering artifacts with custom shader when using Vulkan for Android and...
Reproduction steps:1. Open the user’s attached project “reproproject”2. Open the /Assets/Crest/Crest-Examples/Main/Scenes/main.unity... Read more
[iOS] Concurrent downloads have become slower when using UnityWebRequest
How to reproduce:1. Open the attached project "BundleDownload.zip" on 2019.2.7f2 or lower2. Build and Run the Scene "bundledownload"... Read more
Editor hangs when repeatedly clicking "Create New Palette" in Tile Palet...
Repro steps:1. Create a new 2D Core project2. Open the Tile Palette window3. Click “Create New Palette” and save it4. Select the New... Read more
SRP constructor is called when the scene has not been loaded
How to reproduce:1. Open the attached user project "SRPConstructor.zip"2. Observe the Console Expected result: "OnEnable" is logged ... Read more
UI Toolkit VisualElement keeps firing mouse events after setting element...
How to reproduce:1. Open the attached “HiddenButtonEventsBug.zip” project2. Open “SampleScene” scene3. Enter Play Mode4. Click on an... Read more
[Mono] The gdiplus dll mapping has the bokken machine path in MonoBleed...
Reproduction steps:1. Find Unity installation path2. Right-click on Unity.app and select ‘Show Package Contents’3. Open Contents/Mon... Read more
TextField cursorIndex / selectionIndex are not set in time for Focus/Mou...
Summary:I have a TextField txtf with txtf.selectAllOnFocus = txtf.selectAllOnMouseUp = false. When the user clicks into the text fie... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS