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[OSX] [.NET4.6] VS fails to find System.Runtime.CompilerServices.Extensi...
To reproduce:1. Open project2. Open and run 'Extension' script in VS3. Repeat 3rd step using MonoDevelop Expected: both times script... Read more
[macOS][High Sierra] Unity 5.4 can not load/unload Assets - work complet...
Unity 5.4 is completely not working on macOS 10.13 High Sierra. Engine fails to load Assets thus it's impossible to open an existing... Read more
[WebGL][LinuxEditor] Can't add .wav audio source
Reproduction steps: 1. Open "SpaceShooterTutorial.zip" project2. Set Build target to WebGL3. Create an "Audio Source" GO4. Add any .... Read more
[Mobile] Rendering Performance decrease in Unity 5.6 (compared to 5.4)
Both OpenGL and Metal are affected. The scene runs slower on the same target device. Steps:1. Build and Run Development build on iOS... Read more
Updating scripts results in an Internal error
Reproduction steps: 1. Open "networking_just_source.zip" project2. On the "API Update Required" pop-up press "...Go Ahead!"3. Update... Read more
Preview of the other material color is changed to the color of the mater...
To reproduce:1. Open the attached project;2. Create a new material;3. In the Inspector Window, notice the color of the new material;... Read more
Unable to assign custom UV data to channel one via VertexHelper in exten...
To reproduce:1) Open attached project and scene2) Play it You will see expected and actual results and explanation there Reproduced ... Read more
[Metal] Rendering of the content is partially lost when MSAA is enabled
To reproduce:1. Open attached project2. Build it for iOS and make sure that "main" scene is selected in build settings3. Run built p... Read more
Transform.localscale fails to be called more than once when Canvas Rende...
To reproduce:1. Open repro project2. Play scene3. Click image multiple times Expected: Each time image is pushed, it will be zoomed ... Read more
[Android][Gradle] AdMob advertisements fail to load with ClassNotFoundEx...
To reproduce: 1. Download and open attached "AndroidAdMob.zip" project.2. Create a new Keystore.3. Build and run with Gradle build s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions