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0
votes
Fixed

[Texture3D] FP16 (Half) texture format can't be used with Texture3D

Graphics - General

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May 05, 2016

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Version/s: 5.4.0b14

Texture3D volumeX = new Texture3D(W,H,D,TextureFormat.RHalf,false) causes an "Invalid texture format for Texture3D" error. Modern GP... Read more

0
votes
Fixed

Tree icon is missing

Inspector Framework

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Dec 01, 2016

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Version/s: 5.5.0f3

Steps to reproduce : - create a new scene- create a tree game object and notice the icon in the inspector Read more

0
votes
Postponed

Crash on mono_spill_global_vars when using "as" operator with a Nullable...

Mono

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Feb 10, 2016

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Version/s: 5.3.2p2

To reproduce:1. Open attached project2. Open "Test" scene3. Play the scene Actual behavior: Unity crashes Regression from 5.1 to 5.2 Read more

0
votes
Fixed

[OnTriggerStay] Children object trigger colliders are not reacting

Physics

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Jun 09, 2015

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Version/s: 5.1.0f3

Repro steps:1) Open the project2) Run Test.scene3) Notice that the child object(Trigger Right) does not light up even if collision h... Read more

0
votes
Won't Fix

Camera with an "Uninitialized" Background Type, higher Rendering Priorit...

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Feb 22, 2023

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Version/s: 2020.3.45f1, 2021.3.19f1, 2022.2.7f1, 2023.1.0b4, 2023.2.0a2, 2023.3.0a3, 6000.0.0b11

How to reproduce:1. Open the attached project “2DURPUninitializedHigherPriorityCameraBug.zip“2. Open Scene “SampleScene“ (Assets/Sce... Read more

0
votes
By Design

C# Assembly .sln file is empty when no C# files are present in the project

CodeEditors

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Oct 16, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1

How to reproduce:1. Open the attached project "vsRepro"2. In the top menu bar, go to Assets > Open C# Project3. Inspect the newly... Read more

1
votes
Fixed

"Screen position out of view frustum" error is shown when displaying pop...

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Nov 08, 2024

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Version/s: 6000.0.25f1, 6000.1.0a2, 6000.2.0a1

How to reproduce:1. Open the attached “MPCanvas.zip” project2. Open the “SampleScene”3. Select the “2P” Play Mode scenario (left sid... Read more

3
votes
Won't Fix

[Prefabs] PrefabUtility.RevertObjectOverride doesn't work properly when ...

Scene Management

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Aug 25, 2021

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Version/s: 2019.4, 2020.3, 2020.3.4f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the "case_1360751" project2. Open the "SampleScene" Scene3. Select all child GameObjects under the "TestObj... Read more

4
votes
Fixed

GetActiveBuildProfile can only be called from the main thread crash and ...

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Dec 12, 2024

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Version/s: 6000.0.36f1, 6000.1.0a9, 6000.2.0a1, 7000.0.0a20

{}Steps to reproduce:{}{}{} Create a new project with URP Sample > com.unity.template.urp-sample. Once the project opens, open Bu... Read more

0
votes
Fixed

Tags are exported but list stays empty

Editor - Other

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May 18, 2016

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Version/s: 5.3.4p5

How to reproduce:1. Create a new project2. Add some tags to a list3. Tag game objects with custom created tags4. Save the scene and ... Read more

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