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SRP Batcher compatibility of the same shader changes when changing Graph...
Reproduction steps:1. Open the attached project “shaderlodbug”2. Select the Assets/Shaders/U1.shader asset in the Project window3. O... Read more
[Android] "Kernel 'KMain' not found" error is presented when Screen Spac...
Reproduction steps: Open the user’s attached project (“KMainRepro“) Go to File > Build Settings and change the platform to Androi... Read more
The URP Light Objects are pink
How to reproduce:1. Open the attached repro-project from Google Drive2. Select the Scene view3. Observe the URP Light Objects Expect... Read more
Unity takes a long times on Assembly Reload when recompiling script changes
Reproduction steps: Open the attached project “PerfomanceIssueProject” Open Window → Analysis → Profiler window In the Profiler wind... Read more
Bundles extension fails to load in the WebGL builds
How to reproduce:1. Open the project “IN_24745“2. Press Tools → Build Asset Bundles3. Press File → Build And Run Expected result: bu... Read more
"undefined symbol: WebView_loadHtml (referenced by top-level compiled C/...
How to reproduce:1. Open the attached project “Main Metabloqs ProjectFiles.zip”2. Build the project for WebGL Expected results: Buil... Read more
‘[…] doesn't have a texture property '_MainTex’’ error when using Gizmo...
Steps to reproduce:1. Open the attached project "TestingProject.zip" and "SampleScene.unity" Scene2. Make sure the Scene view is vis... Read more
Handle of a slider is misaligned when using “UsageHints.DynamicTransform...
How to reproduce:1. Open the user’s attached “DevProject.zip” project2. Go to the Build Setting and select “iOS” or ”Android” platfo... Read more
textField.value can't be changed when touch screen keyboard is open
How to reproduce:1. Open the attached “IN-20496_project.zip” project2. Build and Run the “SampleScene“ Scene for Android3. In the Sc... Read more
Usage Hints Dynamic Color shows incorrect colors when project is in Line...
How to reproduce:1. Open the attached user project2. Open the Scene “scene“ (Assets)3. Enter Play Mode and select the “Buttons“ Styl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled