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"Open Reference For Grid Selection" help button opens non existing page
How to reproduce: 1. Open the attached project "IN_21788" 2. Open “SampleScene” Scene 3. Select "Grid" GameObject and open Tile P... Read more
Crash on AwakeFromLoadQueue::InvokePersistentManagerAwake when opening a...
How to reproduce: # Open the user attached “repro-project” project # Observe crash Reproducible with: 2021.2.0a17, 2021.2.19f... Read more
Crash on MainMessageLoop when importing Assets
Reproduction steps: 1. Create a new project 2. Open Window > Package Manager 3. Import Oculus Integration asset from Asset Stor... Read more
Nested Prefab structure breaks when Redoing override operation
To reproduce: * Download the "My Project(12).zip" project and open it in Unity; * Open the "SampleScene" scene; * Select the "C... Read more
Crash on PhysicsManager::AwakeFromLoad when entering Play Mode
Reproduction steps: 1. Open the attached “repro-project” 2. Enter Play Mode Expected result: Play Mode is entered successfully ... Read more
[Android] "Kernel 'KMain' not found" error is presented when Screen Spac...
Reproduction steps: # Open the user’s attached project (“KMainRepro“) # Go to File > Build Settings and change the platform to Andr... Read more
The URP Light Objects are pink
How to reproduce: 1. Open the attached repro-project from Google Drive 2. Select the Scene view 3. Observe the URP Light Objects ... Read more
Unity takes a long times on Assembly Reload when recompiling script changes
Reproduction steps: # Open the attached project “PerfomanceIssueProject” # Open Window → Analysis → Profiler window # In the P... Read more
[Windows][Vulkan] Scrambled texture objects are rendered when setting on...
How to reproduce: 1. Open the user’s attached “KtxLoadingSpeed” project 2. Open the “SampleScene” Scene 3. Select the “Cube” Game... Read more
"undefined symbol: WebView_loadHtml (referenced by top-level compiled C/...
How to reproduce: 1. Open the attached project “Main Metabloqs ProjectFiles.zip” 2. Build the project for WebGL Expected result... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on PrepareDrawShadowsCommandStep1 when entering the Play Mode in a specific project
- Physics Layer Collision Matrix's Layer names, checkboxes and hover highlights become misaligned when the Editor's UI Scaling gets changed
- Light/shadow information on an edge of a Terrain tile creates a seam with an adjacent Terrain tile when baking a LightMap
- "Missing types referenced from component UniversalRenderPipelineGlobalSettings on game object UniversalRenderPipelineGlobalSettings..." warning is thrown after switching the Platform to tvOS
- “Metal: Error creating pipeline state (Universal Render Pipeline/2D/Sprite-Lit-Default): Vertex attribute BLENDINDICES0(5) of type uint4 cannot be read using MTLAttributeFormatFloat2 (null)“ when setting GPU Skinning to GPU after opening the project