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exluded resolution aspect ratios shown in linux screen selector
-e: see title -repro:--open player settings--uncheck several aspect ratios under "Resolution and Presentation" options--build for Li... Read more
[AudioMixer] two different names for unexposing parameter
-e: the same functionality is named "delete" and "unexpose" while it should rather be the same in all places -repro:--open audio mix... Read more
InputField cursor position doesn't respect Text vertical alignment
Steps to reproduce:1. Open the attached project and the scene2. Press play3. Click on the white box4. Observe that cursor position d... Read more
x86_64 build has wrong file ending
-e: 64bit build end on x86 instead of x86_64, file itself is still correct though -repro:--make 64bit linux build--NOTICE wrong file... Read more
Cloth vertices with maximum distance of 0 get severely deformed upon co...
To reproduce:1. Open attached project2. Open cloth collisions scene3. enter play mode.Result: After passing the first obstacle the c... Read more
AssertionException is thrown when trying to select dependencies of uGUI ...
To reproduce this bug: 1. Open the project 'AssertionExceptionError_2'2. Open the scene3. There is image UGUI object in the scene4. ... Read more
new show-screen-selector command line argument missing from manual
-e: adding this https://fogbugz.unity3d.com/default.asp?606319 to the options should include manual update -repro:--open Documentati... Read more
Can't interact with the standard GUI using a mouse on Android
This is a regression introduced with Unity 4.5. Reproduced on:Google Nexus 5 with Android 4.4.2with Logitech NX20 mouse Reproduced w... Read more
transform on cloth component doesn't move the cloth properly
To reproduce:1. Open attached project2. Open importedCloth scene3. Select Cloth object4. Enter play mode5. Move the object using the... Read more
Using ViewDir in custom Lightmap functions in shaders doesn't work
Open the project. Observe the two pink spheres The sahders on these spheres try and use custom lightmap functions including the opti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size