Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
5.0.0a12
Issue ID
613511
Regression
No
[AudioMixer] two different names for unexposing parameter
-e: the same functionality is named "delete" and "unexpose" while it should rather be the same in all places
-repro:
--open audio mixer with exposed parameters
--in the exposed parameter menu (top right) rightclick on a parameter
--NOTICE the "Delete" option
--select the node with the exposed parameter in the mixer
--right click on the exposed parameter in the inspector
--NOTICE the "Unexpose" option
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Blank, Light-Themed "Create Node" window becomes visible on the next project open
- UI Elements/Layout inconsistencies in the Particle System component
- The Game view and Scene view fail to render when launching the Editor with a maximized Render Graph Viewer window
- "List is empty" is poorly visible in the "Create Node" window
- [Android] GameObject with a custom shader becomes invisible when deployed with the Vulkan Graphics API
Add comment