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5
votes
Fixed

GUI Style Wordwrap causes extra spacing at the end of label to appear

IMGUI

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Aug 15, 2014

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Version/s: 4.5.0f6

To reproduce:1.Open attached project or check this forum post for repro steps without project: http://forum.unity3d.com/threads/guis... Read more

0
votes
Fixed

'Mark To Add' doesn't work on root folders, because an additional forwar...

Version Control

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Aug 15, 2014

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Version/s: 5.0.0a19

To Reproduce: 1. Set up a Perforce workspace. 2. Create a project in it and set everything up in project settings, deselect 'Automat... Read more

0
votes
Fixed
0
votes
Fixed

InputField with maximum number of characters doesn't accept 'replacement...

UI

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Aug 14, 2014

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Version/s: 4.6.0b16

Steps to repro:1. Play the Untitled scene.2. Type "12". Select all characters, and then type "3". The input field shows "3".3. Now c... Read more

0
votes
Fixed

InputField.onValidateInput event called twice after every edit

UI

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Aug 14, 2014

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Version/s: 4.6.0b16

To Reproduce: 1. To Reproduce open & run the attached project. 2. Type a single character into the input field, observe that onV... Read more

0
votes
Fixed

Unity doesn't automatically recompile scripts after canceling a quit

Editor - Other

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Aug 14, 2014

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Version/s: 5.0.0a19

To Reproduce: 1. Create a new script. 2. Delete/Change any object in the scene, click CMD/CTRL+Q and then Cancel in the 'Do you want... Read more

1
votes
Fixed

Documentation error in Scripting Reference's Coroutine page

Docs - Scripting Reference

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Aug 14, 2014

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Version/s: 4.5.1f3

http://docs.unity3d.com/ScriptReference/Coroutine.htmlThe example code given in scripting reference is wrong. Coroutines cannot be c... Read more

0
votes
Fixed

After adding new tree to the project - unable to close Unity

Terrain

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Aug 14, 2014

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Version/s: 5.0.0b1

After adding new tree to the project - unable to close Unity 2) How can we reproduce it using the example you attachedRegression (st... Read more

0
votes
Fixed

When TextGenerator generates vertices for geometry specified by the <qua...

UI

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Aug 12, 2014

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Version/s: 4.6.0b16

To reproduce:1. Open attached project2. Open the examplebug scene3. Select the Text object4. Enable Textured Wire view in the scene ... Read more

0
votes
Fixed

If CanvasRender.SetVertices is passed null, it results in a guaranteed c...

UI

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Aug 12, 2014

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Version/s: 4.6.0b16

To reproduce this bug: 1. Open a new project2. Create any gameobject3. Add the attached OtherImage script component, which sets vert... Read more

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