Search Issue Tracker
Fixed in 4.6.X
Votes
1
Found in
4.6.0b13
Issue ID
621407
Regression
No
"m_PathToGUID.count(goodPath) == 0" error when reimporting example project
Steps to reproduce :
- import the "uGUI_Project_Beta_13"
- reimport all and notice the error in the console
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rigidbody2D.Slide API does not have the needed configuration when creating a 2D Top-Down character controller
- Opening reference for "Playables"component redirects to a missing page
- Sprite Renderer image is changed when switching Mask Interaction and changing Sprite to a shared Sprite
- An unsigned integer is not compared with an integer correctly in player when using IL2CPP backend
- Graphical artifacts are being rendered in Scenes that are loaded during run-time when GPU Resident Drawer is turned on
Kaitlynjohn
Aug 17, 2020 13:56
I think this is a piece of happy news for those who were struggling with the issues stated above and they have shared a fix-it solution for it so those struggling may follow the steps they have provided which will help you to overcome this issue https://parisguidedtour.com
Nylaren
Jul 21, 2020 18:03
Thanks for the valid information you have provided here on fixing the issues in the project. I think this will be helpful for other Unity users who are having the same issue with the software. It was so helpful for us. http://www.vmchospital.com/specialities/infertility-and-artificial-reproductive-techniques
joqinij
Mar 15, 2019 11:41
While the project of the exams which have errors of the different kind of the chapters while changing of the rules. Masters things of the really good enough to use for the all interest on the https://www.analyzedu.com/writing-services-reviews/college-paper-org-review website to information about the re importing from the terms.
douglasg14b
Feb 16, 2015 20:44
Switched from one branch to another in source control and after switching back to the main project I'm not getting this error. Previous branch was in 4.5 current branch is 4.6, was deleting the old branch but just switching to it and back seems to have broken things with the project.
bodmin
Sep 23, 2014 03:13
I managed to resolve this issue for me by shutting down Unity and then deleting scripts.meta from the Assets directory. When I restarted the project, the errors were gone, and all my GameObjects retained their script connections, and I didn't need to re-import the game assets. The game ran perfectly in the editor.
bodmin
Sep 23, 2014 02:49
Add to above comment. Happened with Beta 17
bodmin
Sep 23, 2014 02:47
Happened to me on an original project I built from scratch. The project is about 4 days old, all native code, no 3rd party dll's, does contain uGui objects.