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Fixed in 4.6.X

Votes

1

Found in

4.6.0b13

Issue ID

621407

Regression

No

"m_PathToGUID.count(goodPath) == 0" error when reimporting example project

Module Manager

-

Steps to reproduce :

- import the "uGUI_Project_Beta_13"
- reimport all and notice the error in the console

Comments (7)

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    Aug 17, 2020 13:56

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    Jul 21, 2020 18:03

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    Mar 15, 2019 11:41

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  4. douglasg14b

    Feb 16, 2015 20:44

    Switched from one branch to another in source control and after switching back to the main project I'm not getting this error. Previous branch was in 4.5 current branch is 4.6, was deleting the old branch but just switching to it and back seems to have broken things with the project.

  5. bodmin

    Sep 23, 2014 03:13

    I managed to resolve this issue for me by shutting down Unity and then deleting scripts.meta from the Assets directory. When I restarted the project, the errors were gone, and all my GameObjects retained their script connections, and I didn't need to re-import the game assets. The game ran perfectly in the editor.

  6. bodmin

    Sep 23, 2014 02:49

    Add to above comment. Happened with Beta 17

  7. bodmin

    Sep 23, 2014 02:47

    Happened to me on an original project I built from scratch. The project is about 4 days old, all native code, no 3rd party dll's, does contain uGui objects.

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