Search Issue Tracker
Crash on Material::GetShader when pasting an unusually large block of te...
How to reproduce:1. Open the attached “IN-11978.zip” project2. Open the “SampleScene”3. Open the “crash_text.txt” file4. Select all ... Read more
Text overlap and is unreadable in Inspector > Terrain Paint Texture afte...
Steps to reproduce:1. Create new Unity project using Universal 3D Template2. In Hierarchy window create Terrain GO3. Make sure Terra... Read more
[Mac Editor] Unity Editor icon does not follow macOS Tahoe guidelines
Steps to reproduce: Open the unity editor on macOS Tahoe Look at the dock Actual results: The icon is in "squircle jail" Expected re... Read more
TextMeshPro UV2 custom data not rendering for off-screen text with RectM...
Reproduction steps:1. Open the attached “IN-118828_fontTest.zip” archived project2. Open the “Assets/Scenes/SampleScene.unity“ Scene... Read more
Dragging and dropping a system that contains event context to create nes...
Steps to reproduce: Open the attached package Open Parent VFX Drag and drop Event VFX to Parent graph Actual results: Crash Expected... Read more
Existing assets' references are lost when pasting in copied sub-assets
How to reproduce:1. Extract and open the attached “IN-115691.zip“ project2. Open the Assets/Case-CopyFromSubAssetBank/Case-CopyFromS... Read more
[iOS] Orientation is handled incorrectly when deployed on iPads with OS 26
How to reproduce:1. Open the “ipad_orientation2_GK.zip“ project2. Open the “SampleScene“3. Build for iOS4. Open the “Unity-iPhone.xc... Read more
Line Renderer Component position field allows large values, spamming “As...
Steps to reproduce:1. Create new Unity project using empty HDRP 3D or URP 3D Template2. Create Empty GO in Hierarchy window3. In Ins... Read more
"ProcessRootMotion" method is called when "Apply Root Motion" is disable...
How to reproduce:1. Open the attached “IN-118908_ProcessRootMotionPerformanceBug” project2. Open the “SampleScene”3. Enter Play mode... Read more
Texture 2D Importer fails to assing a default value to the "namefileidta...
Reproduction steps:1. Open the attached “IN-118892.zip” project2. Drag and drop any texture (.png) asset into the Assets folder3. Ri... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open