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Desktop Linux runtime does not respect -popupwindow command line argument
Steps to reproduce: Build an empty project for Desktop or Embedded Linux Run the Embedded or Desktop Linux Player with -popupwindow ... Read more
Android Player freezes on some Mali GPU devices when Lighting Cast Shado...
How to reproduce:1. Open the attached “IN-101015” Project2. In the Build Profiles window, Build And Run the project on a device3. In... Read more
Instances of static objects are not loaded when the static objects are d...
How to reproduce:1. Open the “bug.zip“ project2. Build and run the project3. In the Player, toggle off the “Toggle Staging Tree Subs... Read more
"UnassignedReferenceException" is thrown when building the project and a...
Steps to reproduce:1. Open the attached “PVP” project2. Open the “City” Scene3. In the Project Window, select the “City” Scene4. Pre... Read more
Label font size is incorrectly displayed on Mac Retina monitor when usin...
How to reproduce:1. Open the “IN-101503_FontSizeBug“ project2. Open Window > FontSizeRepro3. Observe FontSizeRepro window Expecte... Read more
Game view resolution does not scale mouse delta
How to reproduce:1. Open the “PointerDeltaIssueRepro.zip“ project2. Open the “SampleScene“3. Set the Game view resolution to Full HD... Read more
Terrain shadows flicker in the Game view when in Play mode
How to reproduce:1. Open the attached “IN-101040” project2. Open the “SampleScene”3. Make sure the Game view aspect ratio is not “4K... Read more
Reference for the SVG Importer in the Inspector leads to a missing page
How to reproduce:1. Open the attached “IN-101233” project2. Click on the “white_Blank” SVG in the Assets folder3. In the Inspector o... Read more
Global textures fail to render when using an overlay Camera while MSAA i...
How to reproduce:1. Open the attached “IN-99388” project2. Open the “SampleScene”3. Observe the Game View Expected result: The spher... Read more
Behavior Graph is not updated after exiting Play Mode
How to reproduce:1. Open the “BehaviorPlayModeBug.zip“ project2. Open the “SampleScene“3. In Project tab open the “Behavior Graph“4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open