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[SRP] Selection Outline is gone and spamming depth surface error in console
Steps: 1. Open attached project (CRT_URP.zip) 2. Open Master scene 3. On SceneView, select any cube 4. Observe there is no orang... Read more
Custom Pass makes Scene view flicker when viewing an Instanced Terrain
How to reproduce: 1. Open the attached user project 2. Open Scene “SampleScene“ (Assets/Scenes) 3. Observe the “Terrain“ GameObje... Read more
Silent crash when Canvas.ForceUpdateCanvases function is called
Reproduction steps: # Open the attached project “CrashReproduction” # Open the “Assets/Crasher” prefab Expected result: Unity... Read more
The folder name gets changed after creating it when there is a file with...
How to reproduce: 1. Create and open a new project 2. Create a C# Script called “testFILE” in the Assets folder 3. Create a folde... Read more
Selecting Cube and Sphere gameObjects at the same time, the Inspector wi...
How to reproduce: * Create a project using and open it in Unity; * In the Hierarchy window create the "Cube" and the "Sphere" ga... Read more
The Focused Inspector window cannot be opened for multiple different Ass...
How to reproduce: * Create a project using and open it in Unity; * In the Project view create several Folders and Scripts Asset... Read more
[iOS] If "Force iOS Speakers when Recording" setting is enabled audio is...
How to reproduce: # Open the attached "MicrophoneAudio-TestProject-master.zip" project # Go to Edit > Project Settings > Player ... Read more
[Android] Profiler connectivity issues when trying to connect Android 13...
To reproduce: 1. Open projec any project 2. Build and run the project (on Android 13 device) (with Autoconnect profiler enabled i... Read more
Typo in UWP documentation
On https://docs.unity3d.com/2020.3/Documentation/Manual/windowsstore-plugins-il2cpp.html, it says: "However, it’s still possible ... Read more
[M1][Silicon]Player window freezes when resizing rapidly
Reproduction steps: 1. Open the attached project “ReproFreeze” 2. File > Build and Run 3. Resize Player window rapidly Expect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file