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The error "invalid. Expected a 'SemVer' compatible value" is thrown when...
Steps to reproduce:1. Open the “IN-17628” project2. Select the package.json at “Studious Backup Package” package3. Click + in the In... Read more
[Undo] Error “Failed to create Object Undo, because the action is too la...
Steps to reproduce:1. Open the user’s attached “GameobjectsPoolBug“ project2. Create a “Pool” GameObject (Bug → CreatePool)3. Select... Read more
[TextureCompression] Multiple errors appear in the Console window when r...
Steps to reproduce:1. Open the user's attached project2. Reimport the “Assets/Minimal/Minimal Template.scenetemplate“ asset3. Observ... Read more
Button in the UI Toolkit Samples window doesn’t change the color when be...
How to reproduce:1. Open the user’s attached project2. Go to Menu > Window > UI Toolkit > Samples and open “Button” tab3. P... Read more
Windows Key + M minimize shortcut does not work when FullScreenMode is s...
How to reproduce:1. Open the attached project “WindowsKey_M_Test_2021.zip”2. Open Assets/Scenes/SampleScene.unity3. Open File>Bui... Read more
[Android] Network.OperationalStatus method returns Unknown status for al...
How to reproduce:1. Open the user’s attached “bug-android-networkinterface” project2. Build and Run the “SampleScene” Scene on Andro... Read more
An AudioClip played through an AudioMixer provides different sounds of t...
How to reproduce:1. Open the user-attached “FirstSound.zip” project2. Open the “scene” Scene3. Enter Play Mode4. In the Game View pr... Read more
[Vulkan][Quest] Editor crashes when entering Play Mode with Oculus Link
Reproduction steps: Open the attached project (“DXCStereoBug_2022_06_10.zip“) Open the “/Assets/Scenes/ControllerSample.unity” Scene... Read more
Some special characters in Product Name aren't displayed after building ...
Reproduction steps:1. Open the user's attached "test-packager.zip" project2. See that in Project Settings > Player the Product Na... Read more
Frame count is twice slower in Build than it is in Editor
Reproduction steps:1. Open the attached “IN-20935_input-system.zip“ project2. Open “MousePonterRecorder” scene3. Disable Development... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS