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UI Element is sorted behind the parent Canvas when the UI Element is cre...
How to reproduce: 1. Open the user-submitted project 2. In the project window, open the Prefab "Canvas" (Assets/Canvas.prefab) 3.... Read more
Parametric Light Upgrade doesn't dirty Scene so upgrade might not be saved.
Parametric lights can be upgraded in 2021.1 and newer. However the upgrade doesn't dirty the scene. If nothing else has changed savi... Read more
[Backport] [Android] Incremental GC isn't enabled when exporting a gradl...
Repro steps: 1. Open attached project "AndroidGradleIncrementalGCIssue" 2. Select Main Menu -> Tools -> Build With Gradle, which exp... Read more
[Backport] [IL2CPP][Android] App crashes on launch when patch obb file i...
How to reproduce: 1. Open the attached project "1347178.zip" 2. Open Build Settings and change to Android platform 3. Make sure that... Read more
[UWP] Universal Windows Platform build crashes when using Application.Op...
Reproduction steps: 1. Open project "UniversalWindowsPlatform_OpenURL_Crash.zip?" 2. Open Scene "SampleScene" 3. Open Build Settings... Read more
Caret in UI Builder Text Field with high Reference DPI does not always a...
Reproduction steps: 1. Open the attached “1386658.zip” project 2. Open the “SampleScene” Scene 3. Enter Play Mode 4. Type a few ... Read more
Elements in the UI Builder window are lagging when dragging them around
How to reproduce: 1. Open the attached project "UIBuiderBug" 2. In the Project window open the UI folder -> Talent Tree asset 3. Cho... Read more
Unity crashes when creating a new shape in Prefab Mode using Probuilder ...
Reproduction steps: 1. Open the attached project "1425423.zip" 2. Open "New Prefab" in Prefab Mode 3. Open the Probuilder window and... Read more
Boot.config file's date modified timestamp is being changed every time U...
Reproduction steps: 1. Create a new Unity project 2. In the Project files go to ProjectSettings folder 3. Notice the date modifie... Read more
Audio Mixer Groups are not displayed in Object Picker when located in a ...
Reproduction steps: 1. Open the attached 'AudioMixerPackage' project 2. Open the 'SampleScene' 3. Observe the 'My Source' GameObject... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Lightmap has artifacts when Generating Lighting
- Editor crashes when starting a new game session using Direct3D12 Graphics API
- Play on awake does not work with an audio random container when instantiating a game object
- Play on awake does not work with an audio random container when loading a scene
- Prefab components are not rendered correctly in the Inspector Window when "HideFlags.HideInInspector" is used