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[HoloLens] Memory usage in release builds is 2x larger compared with deb...
Steps to reproduce: 1. Open attached project 2. Build WSA Universal 10 solution 3. Open VS solution 4. Deploy on HoloLens using debu... Read more
[macOS] Dock launcher does not launch Editor after being minimized when ...
If the editor is minimized to the dock, clicking on the dock icon does not restore the editor. The expected behavior is that the edi... Read more
[Metal][macOS] Incorrect shading on a specific 'grid' shader when metal ...
To reproduce: 1. Open repro project 2. Open 'Main' scene 3. Open game view 4. Enable/disable metal Expected: game view should be t... Read more
Package Name in Identification settings does not save edit after focusin...
Steps to reproduce: 1) Create a new project 2) Change platform to Android 3) Player Settings >> Other Settings >> Identification 4) ... Read more
[Main] Start gradient color is ignored in standalone player
1. Open Bug scene from attached project. 2. Press play to preview particles. Observe how they have color on them. 3. Create a standa... Read more
Incorrect rendering result if you modified vertex position from shader a...
How to reproduce: 1. Download attached project file 2. Go to the Main Camera in Hierarchy Window and uncheck Allow MSAA and HDR Act... Read more
[WebGL] Scene does not render correctly if Camera does't clear and HDR i...
To reproduce: 1. Open the project, attached by user (dontclear56-new.zip) 2. Build and run the project for WebGL 3. Observe the spi... Read more
[NetworkTransform] Character position is not synced when rigibody isKine...
To reproduce: 1. Open project 2. Build and run Main scene, choose 'LAN Host' 3. Play scene in editor, select 'LAN Client' 4. Using W... Read more
[IL2CPP] Build fails with 'System.String CthData.Range::StringFormInt(Sy...
Reproduction steps: 1. Open the attached project. 2. Go to "Build Settings > iOS > Player Settings > Other Settings > Configuration"... Read more
Changing the Camera targetTexture followed by a manual Render() call whi...
Steps to reproduce: 1. Open attached project 2. Open the test scene 3. Press Play 4. Press the "Run test button" 5. Observe the rend... Read more
All about bugs
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