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Canvas prefab elements are shown differently in Scene and Prefab Editor ...
How to reproduce:1. Open attached project "PrefabMode_694618.zip" and scene "Sample_2"2. In Hierarchy window, Open "Canvas" -> "R... Read more
[IL2CPP] UnityLinker.exe error is thrown when building a Player with Vuf...
To reproduce: 1. Open Unity and create a New Project2. Via Package Manager add Vuforia3. In Player Settings check "Vuforia Augmented... Read more
Player Services plugin causes bunch of "ArgumentException: Requested va...
Repro steps:1. Open attached project2. Observe the Console Actual: “ArgumentException: Requested value ‘X86’ was not found.” are bei... Read more
Particle System Start Delay gets reset in child systems when pausing and...
How to reproduce:1. Open user-submitted project (ParticleIssue)2. Open the SampleScene3. Select the 'G_Reveal' GameObject and zoom i... Read more
Duplicate IMGUIContainer element is created for the InspectorElement
How to reproduce:1. Open the attached project named Case_11783932. Double click on the "DemoGraph" located at Assets/Plugins/NodeGra... Read more
[Linux] Linux Editor does not warn you if Vulkan Linux Package is not in...
HDRP Package doesn't work with OpenGL, but Unity Editor doesn't warn the user if they can actually run Vulkan. It even allows you to... Read more
[HDRP] Ambient Occlusion does not affect HDRP/Decal and Shadergraph deca...
Steps to reproduce:1. Open testScene.unity2. Select the cube and drag the "Ambient Occlusion Remapping" slider3. Observe that Ambien... Read more
[Searcher] Search font is not readable for Searcher package
Search font is not readable for Searcher package . Refer the attached screenshot Steps to reproduce:1) Create new project2) Window &... Read more
[Searcher] Searcher example window title is not user-friendly
Searcher example window title is not user-friendly. Refer the attached screenshot Steps to reproduce:1) Create new project2) Window ... Read more
[HDRP] HDRenderPipelineAsset has certain dropdown arrows in inspector th...
'Directional Light Shadows', 'Punctual Light Shadows' and 'Area Light Shadows' dropdown arrows nested in the Lighting -> Shadow o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject