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0
votes
Fixed

OpenEXR alpha incorrect when Build platform is set to Android

Graphics - General

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Sep 20, 2017

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Version/s: 2017.1.0f3

Steps to reproduce:1. Load attached project "OpenEXR-repro"2. Load scene "main"3. Set Build platform to Android Actual result: the E... Read more

0
votes
Duplicate

Exception thrown when user clicks on Physics material selection icon

Inspector Framework

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Sep 20, 2017

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Version/s: 2017.3.0b1

Steps to Reproduce:1. Open Unity editor2. Create empty game object3. Add Box collider4. Create Phyiscs material in project tab5. Ass... Read more

0
votes
Fixed

Tilemap Move causes incorrect tile to appear under selection

2D

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Sep 20, 2017

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Version/s: 2017.3.0b1

Moving a Tile on a Tilemap can cause the incorrect sprite to briefly show up as the tile you wish to move Reproduction Steps:1. Down... Read more

2
votes
Fixed

ARCamera image is upside down on Nexus 5X

Mobile

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Sep 20, 2017

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Version/s: 2017.2.0b11

Steps to reproduce:1. Open user attached project "BugReportMirroredCamera.zip"2. Build for Nexus 5X device3. Observe the camera bein... Read more

1
votes
Fixed

Unity crashes on every boot on OSX

Scripting

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Sep 20, 2017

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Version/s: 2017.3.0b1

1. Open attached project in 2017.2.0f1 or 2017.3.0b1 Unity crashes - - - Unity is crashing every time I try to load this project, ev... Read more

1
votes
Won't Fix

[iOS][Android] Constructing System.Globalization.CultureInfo objects can...

Mobile

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Sep 20, 2017

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Version/s: 5.6.3p3

When constructing System.Globalization.CultureInfo objects, they can throw exception:ArgumentException: Culture ID 0 (0x0000) is not... Read more

0
votes
By Design

Calling base.OnGUI in the custom Material Property Drawer shows "No GUI ...

Scripting

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Sep 20, 2017

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Version/s: 2017.1.0p4

To reproduce: 1. Open the project, attached by the user (MaterialPropertyDrawer_IssueReport.7z)2. Select the TestMaterial in the Pro... Read more

0
votes
Won't Fix

[Handles] Handles on certain component bounding volumes are not drawn co...

Themes

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Sep 20, 2017

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Version/s: 2017.3.0b1

Handles on certain component bounding volumes are not drawn correctly when their parent GameObject is negatively scaled. When editin... Read more

0
votes
Fixed

SPR/HDRRP, baking a single reflection probe refreshes the preview but do...

Shadows/Lights

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Sep 20, 2017

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Version/s:

In SRP/HDRP, if I select a reflection probe and click bake, the reflection probe does make a fresh bake and I can see a refreshed pr... Read more

4
votes
Fixed

Texture thumbnails in Project window and Terrain inspector are darkened ...

Graphics - General

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Sep 20, 2017

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Version/s: 2017.1.1p2

Steps to reproduce:1. Open user attached project2. Open Terrain inspector and select Paint tool3. Go to Player Settings4. Switch bet... Read more