Search Issue Tracker
Input Events are dropped when using a high polling rate mouse and fast k...
Reproduction steps:1. Open the Ubuntu settings2. Open Accessibility/Typing settings3. Set "Repeat Keys Speed" value to maximum (or j... Read more
[Overlays] OverlayMenu Preset option text is not truncated when Preset n...
Steps to reproduce: Open any Project In Scene View open the Overlay Menu ( ` ) Click on the dropdown menu "Default" > Save Preset... Read more
The Overlay Menu Preset dropdown menu button is out of bounds of the Ove...
Steps to reproduce: Open any Project In Scene View open the Overlay Menu ( ` ) Click on the dropdown menu "Default" > Save Preset... Read more
UGUI Shader Sample uses old Input System causes errors in the Console
Steps to reproduce: Create new Unity Project Make sure Shader Graph package is imported to the project In Package Manager select Sam... Read more
Default Brush Dropdown Expands Vertically When Resizing Tile Palette Win...
Steps to Reproduce: Create a new project Install the "2D Tilemap Editor" package from the Package Manager In the Hierarchy Window, c... Read more
Expandable fields in Graphics settings are overlapping with the header o...
How to reproduce:1. Create a new URP Unity project2. Go to Edit -> Project Settings -> Graphics3. Scroll down the settings4. O... Read more
Buttons in the UI Builder Viewport section get cut off if the window is ...
Steps to reproduce:1. Create a project2. Create > UI Toolkit > UI Document3. Double-click on newly created UI Document asset t... Read more
Graphics settings expandable fields have weird selection highlight when ...
How to reproduce:1. Create a new URP Unity project2. Go to Edit -> Project Settings -> Graphics3. Expand the "Adaptive Probe V... Read more
Overlay Preset is not updated when choosing it in the Overlay Menu
Steps to reproduce: Open any Project In Scene View open the Overlay Menu ( ` ) Click on the dropdown menu "Default" > Save Preset... Read more
Resizing "Create new VFX Asset" window distorts template image
Steps to reproduce: Create new Unity Project Make sure VFX Graph package is imported to the project Create a new Visual Effect Graph... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open