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0
votes
By Design

New items are created and old ones remain in memory

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Jan 30, 2023

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Version/s: 2022.2.4f1, 2023.1.0b1

How to reproduce: 1. Open the attached project ‘TreeViewBug.zip’ 2. Open the Environment Layer Stack Window (Window>Environment>Tree... Read more

2
votes
Fixed

IL2CPP iOS builds can't send or receive RPCs

IL2CPP

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May 21, 2015

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Version/s: 5.0.2p2

- Build attached project with Scripting Backend IL2CPP and run on device - Run "Test.scene" in Editor and click "Start Server" - On ... Read more

0
votes
Active

Crash on BurstCompilerService::CompileAsync when entering Play mode in a...

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Sep 18, 2025

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Version/s: 2021.3.56f1, 2022.3.67f1

How to reproduce: 1. Open the attached “IN-114776“ project 2. Open the “Gorilla“ scene 3. Enter Play mode 4. Observe the crash Rep... Read more

0
votes
By Design

Lighting is cast from all LoD groups when using Progressive GPU Lightmapper

Shadows/Lights

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Jan 11, 2019

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Version/s: 2018.3.0b3, 2018.3.0f2, 2019.1.0a2, 2019.2.0a1

How to reproduce: 1. Open user-submitted project (LoDLightmap) 2. See how the light is cast on the wall Expected result: only red c... Read more

0
votes
Fixed

Windows build crashes when closing executable with non native resolution...

Graphics - General

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Oct 31, 2016

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Version/s: 5.4.2p2

Reproduction steps: 1. Create new poject 2. Go to Build Settings>Player Settings 3. In Other Settings panel, uncheck "Auto Graphics ... Read more

1
votes
Duplicate

Touch Input doesn't work in Play Mode when running an Editor on a Touchs...

Input

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Jun 05, 2021

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Version/s: 2021.1.9f1, 2021.1.10f1

How to reproduce it: 1. Open the user's attached project "Gameplay.zip" on a touchscreen device 2. Enter the Play Mode 3. In the Gam... Read more

0
votes
Fixed

Selection Outline is not drawn for GameObjects that are using the HDRP s...

Scene/Game View

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Nov 24, 2020

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Version/s: 2021.1.0a6, 2021.2

How to reproduce: 1. Create an HDRP Template project 2. Select an Object in the SampleScene 3. Observe the selected GameObject Expe... Read more

0
votes
Fixed

[UNET] NetworkManagerHUDeditor producing null reference errors when Game...

Networking

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May 11, 2016

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Version/s:

Steps to reproduce: 1. open attached project 2. play the scene 3. select 'NM' from hierarchy - 2errors each frame printed out Read more

0
votes
Fixed

Crash on AssetsMenu::CanDeleteSelectedAssets when pressing Assets menu i...

Assets Management

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Sep 20, 2016

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Version/s: 5.5.0b3

Steps to reproduce: 1. Create new project. 2. Select any scene in Hierarchy 3. Press on Assets menu item Crash! Top Stacktrace: 0... Read more

0
votes
Fixed

5.4 crashes in scene view rendering when something disables the hidden s...

Scene/Game View

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Dec 28, 2015

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Version/s: 5.4.0b1

To reproduce: 1. Open attached project 2. Build and run project 3. Host on build client 4. Play scene in editor 5. Join localhost 6... Read more

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