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Asset Bundles fail to build when adding a [SerializeField] value to code...
How to reproduce:1. Open the user-attached project2. Build the Asset Bundles (BuildTest → Build AssetBundles)3. Create a Build (File... Read more
“Specular Highlights” from the material are always visible on GameObject...
How to reproduce:1. Open the user’s attached project2. Go to Build Settings and change the platform to iOS3. Enter Play Mode and obs... Read more
Scene Template doesn't create a new Scene when the used Scene Template o...
Reproduction steps: Open the user’s attached project: “SceneTemplateTest” Open File → New Scene window Select “ThisTemplateDoesntRef... Read more
[SRP] Selection Outline is gone and spamming depth surface error in console
Steps:1. Open attached project (CRT_URP.zip)2. Open Master scene3. On SceneView, select any cube4. Observe there is no orange outlin... Read more
[Windows] The Unity Editor becomes unresponsive when a modal window lose...
How to reproduce:1. Open the attached user project “ModalWindowFromAuxWindowEditorFreeze.zip“2. Open the “Aux Window“ window (Bug Re... Read more
Silent crash when Canvas.ForceUpdateCanvases function is called
Reproduction steps: Open the attached project “CrashReproduction” Open the “Assets/Crasher” prefab Expected result: Unity opens the ... Read more
The folder name gets changed after creating it when there is a file with...
How to reproduce:1. Create and open a new project2. Create a C# Script called “testFILE” in the Assets folder3. Create a folder call... Read more
Selecting Cube and Sphere gameObjects at the same time, the Inspector wi...
How to reproduce: Create a project using and open it in Unity; In the Hierarchy window create the "Cube" and the "Sphere" gameObject... Read more
The Focused Inspector window cannot be opened for multiple different Ass...
How to reproduce: Create a project using and open it in Unity; In the Project view create several Folders and Scripts Assets; Select... Read more
[iOS] If "Force iOS Speakers when Recording" setting is enabled audio is...
How to reproduce: Open the attached "MicrophoneAudio-TestProject-master.zip" project Go to Edit > Project Settings > Player &g... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default