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Won't Fix
Votes
0
Found in
2020.3.42f1
2021.3.14f1
2022.1.23f1
2022.2.0b15
2023.1.0a19
Issue ID
UUM-20789
Regression
No
"OnPointerEnter" function doesn't activate when hovering mouse cursor over a nested Canvas UI element
How to reproduce:
1. Open the attached user project “My project.zip“
2. Open Scene “SampleScene“ (Assets/Scenes)
3. Enter Play Mode
4. Hover the mouse cursor over the “With Canvas“ GameObject (the GameObject on the right)
Expected result: The text changes from “Pointer Off“ to “Pointer Over“
Actual result: Text stays the same
Reproducible with: 2020.3.42f1, 2021.3.14f1, 2022.1.23f1, 2022.2.0b15, 2023.1.0a19
Reproduced on: macOS 12.5 (Intel)
Note: Issue is reproducible in Builds
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Resolution Note:
Thank you for bringing this issue to our attention. After careful consideration, we have determined that this issue is not aligned with our current development priorities and focus areas.
As a workaround for detecting pointer events in the described scenario, you can add a GraphicsRaycaster component to the nested Canvas.
We appreciate your input and understanding, and please let us know if you have any other concerns or issues you would like to report in the future.