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Header files are not copied when exporting Android project
Reproduction steps: 1. Open the attached project "headers" 2. Set the Build Target to Android (File > Build Settings... > Android) 3... Read more
System.ComponentModel.DataAnnotations.dll conflicts with .NET Standard p...
How to reproduce: 1. Open the user's attached "1235376_Repro" project 2. Observe the Console log Expected result: No error is throw... Read more
[WebGL] Build fails to compile when using Unicode characters in the .jsl...
Reproduction steps: 1. Open the user's attached project 2. Open Assets/Scenes/Scene1.unity 3. Go to File > Build Settings and click ... Read more
[IL2CPP] Unity fails to build when using faulty function with an element...
How to reproduce: 1. Download the attached project '1413712.zip' 2. Make sure the Scripting Backend is set to IL2CPP 3. Build the... Read more
Screen.MoveMainWindowTo API often fails to switch fullscreen Player betw...
How to reproduce: 1. Open the user's attached "1109810 - MoveMainWindowTo" project 2. Build and Run the "SampleScene" Scene 3. Selec... Read more
[Device Simulator] Getting different transform position on Device Simula...
Reproduction steps: 1. Open the attached Unity project "SimulatorIssue.zip" from Google Drive (link in the edit) 2. Go to Assets > S... Read more
WebGL Build only shows a black screen when using Bolt
How to reproduce: 1. Open the user attached "Interactive-Parthenon.zip" project 2. Change the Build Platform to WebGL (File -> Build... Read more
Crash on TypeTreeQueries::HasManagedReferences when adding new item to t...
How to reproduce: 1. Open the attached user's project from "AFPSCounter-2022.1.zip" 2. Open Scene "ProfilerCounters" and select "Adv... Read more
[WebGL] Video Texture is black when playing the second slot Texture on a...
How to reproduce: 1. Open the user's attached "WebGL Video Bugreport" project 2. Open the Scene "SampleScene" 3. Open the Build Sett... Read more
Build crashes on second launch on machines with AMD GPUs when UnityShade...
How to reproduce: 1. Open attached project "Matchbox_trunk.zip" 2. Delete "GameLoadClass.cs" in the project 3. Build the project 4. ... Read more
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