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0
votes
Fixed

Windows Standalone 64-bit Build Crashes on launch

Windows

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Sep 18, 2017

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Version/s: 2017.3.0b1

Reproduction steps: 1. Create a new project2. Build for Windows (64-bit)3. Launch the Standalone Build Expected Result: The Build la... Read more

0
votes
Fixed

[Physics] Physics.ComputePenetration calculates depth incorrectly for so...

Physics

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Sep 18, 2017

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Version/s: 2017.1.1p2

The Scene contains a capsule collider and a non-convex mesh collider that are slightly overlapping. Physics.ComputePenetration shoul... Read more

0
votes
Fixed

A sprite cut using Sprite Editor's Edit Outline Tool appears incorrectly...

2D

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Sep 18, 2017

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Version/s: 2017.1.1f1

Steps to reproduce:1. Open QA's supplied project2. Open "SpriteBug" scene3. Switch to the Scene View and observe that the sprite "sp... Read more

1
votes
Fixed

Editor stops responding when stepping into method and stopping debugging...

Mono

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Sep 18, 2017

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Version/s: 2017.1.1p2

Steps to reproduce: 1. Open attached project2. Open "dds_test" scene3. Open "dds_script" script with Visual Studio 20174. Insert a b... Read more

1
votes
Duplicate

UI.Button.OnClick Event is firing twice

uGUI

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Sep 18, 2017

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Version/s: 2017.1.1p2

To reproduce:1. Open attached Unity project "ButtonTest.zip"2. Open "Main" scene3. Go into Play Mode4. Press the button Expected res... Read more

0
votes
Won't Fix

[iOS] Crash at 'CreateMetalShaderShaderLab()' or 'PresentGLES' when atte...

Mobile

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Sep 18, 2017

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Version/s: 2017.1.0p1

Reproduction steps:1. Open the attached 'Bug951864.zip' project.2. Open 'Scripts/Utility' file and delete/comment:...case BuildTarge... Read more

0
votes
Postponed

Support a floating point encoding for HDR cubemaps on mobile

Graphics - General

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Sep 18, 2017

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Version/s:

A customer has asked for RGBM-encoded (or similar accuracy) cubemaps to be supported on mobile as well as on desktop. At the moment ... Read more

0
votes
By Design

Setting Camera.targetTexture to null makes its target object invisible

Camera

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Sep 18, 2017

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Version/s: 2017.1.0f3

To reproduce:1. Open attached Unity project "RTReplace.zip"2. Open "0" scene3. In the Hierarchy, navigate to Canvas --> RawImage4... Read more

0
votes
By Design

Appdata_t Position vertex value within Shuriken is changing as a global ...

Shaders

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Sep 18, 2017

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Version/s: 2017.1.1p1

Steps to reproduce: 1) Download attached project 'Tests.zip' and open in Unity2) Open scene 'bug'3) Select 'Particle System' particl... Read more

1
votes
Not Reproducible

[WebGL][LinuxEditor] Can't add .wav audio source

Linux

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Sep 18, 2017

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Version/s: 2017.1.0xf3

Reproduction steps: 1. Open "SpaceShooterTutorial.zip" project2. Set Build target to WebGL3. Create an "Audio Source" GO4. Add any .... Read more

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