Search Issue Tracker
[FBX] Crash on fbxsdk::KFCurve::KeySet when importing fbx file
How to reproduce: 1. Open the "fbx_crash.zip" project 2. Reimport "model.fbx" Actual result: Unity crashes. Reproducible with: 201... Read more
Crash on ScreenCapture.CaptureScreenshotAsTexture when it is called befo...
How to reproduce: 1. Open the attached project 2. Set Game window resolution to "Standalone (1024x768)" 3. Enter Play mode 4. Click ... Read more
Crash on CastFilter::preFilter when casting Raycast with originin (infin...
How to reproduce: 1. Open the "Raycast_Crash.zip" project 2. Open the "ShootingStandoff.unity" scene 3. Press Play 4. Wait until sce... Read more
Editor throws enum errors when calling OnInspectorGUI() or setting Edito...
How to reproduce: 1. Download and open attached project "UnityEventBugReport" 2. Select "GameObject" object in Hierarchy 3. In Inspe... Read more
Crash on (ntdll) RtlUserThreadStart when editing terrain
How to reproduce: 1. Open the attached project 2. Open the "test1.unity" scene 3. Select the "Terrain" 4. Use Raise/Lower Terrain to... Read more
NetworkIdentity has overrides that can not be applied
A NetworkIdentity component in a prefab instance will show up in the overrides menu and "modified component" context menu. Choosing ... Read more
[LWRP][Android] Model materials disappear, but the shadows remain on Adr...
Steps to reproduce: 1. Open user attached project 2. Build & Run on Android device running Adreno 630 GPU 3. Observe that model mate... Read more
[IL2CPP] Build fails using Development Build and Script Debugging
Reproduction steps: 1. Open one of two attached projects. - RemoteOutage.zip (1GB but opens faster) (Recommended) - 1053308_stripp... Read more
[iOS] Builds fail when Bundle ID doesn't include at least two dots
Steps to reproduce: 1) Open any project. 2) Set the bundle ID to something without dots or a single dot. 3) Press build. An excepti... Read more
IL2CPP build cannot generate Ahead-Of-Time code
How to reproduce: 1. Open user-submitted project (AotBug.zip) 2. Open "SampleScene.unity" scene 3. Play the scene 4. Press "Test" bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly
- "System.Net.CookieContainer" throws an "ArgumentException" error when using a non-UTF-8 machine locale and hostname