Search Issue Tracker
Changing monitor during runtime with UnitySelectMonitor no longer works
To reproduce: 1. Download project "Scrapper (28.09.17).zip" from attached link and open in Unity2. Click FMOD > Edit Settings and... Read more
The padding at the bottom of each component in the inspector is larger w...
How to reproduce:1. Create new project2. Create new GameObject in Hierarchy Window3. Add new any Component Actual result: The paddin... Read more
Asset Store imports assets for newer versions of Unity into older versio...
How to reproduce:1. Create a new project in Unity 2017.1.1p4 and open the Asset Store window2. Search for Standard Assets in the Ass... Read more
MonoDevelop "Print" tool prints 4 lines per page and truncates longer lines
As Unity doesn't support printing in MonoDevelop as part of the integration and it isn't required for developing, this won't be fixed. Read more
Image nested in sub-canvas gets rendered in wrong place after entering P...
How to reproduce:1. Open the attached project2. Open the "Character UI" scene3. If the image is at the correct place, press Play and... Read more
[Mobile] Rendering Performance decrease in Unity 5.6 (compared to 5.4)
Both OpenGL and Metal are affected. The scene runs slower on the same target device. Steps:1. Build and Run Development build on iOS... Read more
[iOS] Script Performance decrease in Unity 5.6 (compared to 5.4)
Both OpenGL and Metal are affected. The scene runs slower on the same target device. Steps:1. Build and Run Development build on iOS... Read more
Editor crashes on GridBindings::GetCellSize when trying to get the cell ...
How to reproduce:1. Open the attached "GirdCrash" project and "Repro" scene2. Observe "GameObject" and that it does not have a Grid ... Read more
[UWP] Player crashes on launch when using Dictionary with custom Compare...
Steps to reproduce: 1. Open attached project "954265.zip"2. Build 'main' scene for UWP with IL2CPP scripting backend3. Open VS solut... Read more
Using Collab, pressing "restore" and then immediately going into Play Mo...
What was expected?:That once play mode has been activated, collab actions cannot be invoked or have no effect, including restore, un... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved