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0
votes
Won't Fix

Changing monitor during runtime with UnitySelectMonitor no longer works

Scripting

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Sep 27, 2017

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Version/s: 2017.1.1f1

To reproduce: 1. Download project "Scrapper (28.09.17).zip" from attached link and open in Unity2. Click FMOD > Edit Settings and... Read more

0
votes
Not Reproducible

The padding at the bottom of each component in the inspector is larger w...

Inspector Framework

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Sep 27, 2017

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Version/s: 2017.1.1p1

How to reproduce:1. Create new project2. Create new GameObject in Hierarchy Window3. Add new any Component Actual result: The paddin... Read more

0
votes
Won't Fix

Asset Store imports assets for newer versions of Unity into older versio...

Themes

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Sep 27, 2017

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Version/s: 5.6.2f1

How to reproduce:1. Create a new project in Unity 2017.1.1p4 and open the Asset Store window2. Search for Standard Assets in the Ass... Read more

0
votes
Won't Fix

MonoDevelop "Print" tool prints 4 lines per page and truncates longer lines

CodeEditors

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Sep 27, 2017

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Version/s: 2017.1.1f1

As Unity doesn't support printing in MonoDevelop as part of the integration and it isn't required for developing, this won't be fixed. Read more

0
votes
Not Reproducible

Image nested in sub-canvas gets rendered in wrong place after entering P...

uGUI

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Sep 27, 2017

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Version/s: 5.6.0f3

How to reproduce:1. Open the attached project2. Open the "Character UI" scene3. If the image is at the correct place, press Play and... Read more

1
votes
Fixed

[Mobile] Rendering Performance decrease in Unity 5.6 (compared to 5.4)

Mobile Graphics

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Sep 26, 2017

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Version/s: 5.4.2p1

Both OpenGL and Metal are affected. The scene runs slower on the same target device. Steps:1. Build and Run Development build on iOS... Read more

1
votes
Won't Fix

[iOS] Script Performance decrease in Unity 5.6 (compared to 5.4)

Scripting

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Sep 26, 2017

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Version/s: 5.4.2p1

Both OpenGL and Metal are affected. The scene runs slower on the same target device. Steps:1. Build and Run Development build on iOS... Read more

0
votes
Fixed

Editor crashes on GridBindings::GetCellSize when trying to get the cell ...

2D

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Sep 26, 2017

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Version/s: 2017.3.0b1

How to reproduce:1. Open the attached "GirdCrash" project and "Repro" scene2. Observe "GameObject" and that it does not have a Grid ... Read more

0
votes
By Design

[UWP] Player crashes on launch when using Dictionary with custom Compare...

IL2CPP

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Sep 26, 2017

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Version/s: 2017.2.0f1

Steps to reproduce: 1. Open attached project "954265.zip"2. Build 'main' scene for UWP with IL2CPP scripting backend3. Open VS solut... Read more

0
votes
Won't Fix

Using Collab, pressing "restore" and then immediately going into Play Mo...

Collab

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Sep 26, 2017

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Version/s: 2017.2.0f1

What was expected?:That once play mode has been activated, collab actions cannot be invoked or have no effect, including restore, un... Read more

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