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[Texture] When changing texture values at runtime, they keep changed unt...
To reproduce this bug: 1. Open the attached project2. Open 'test' scene3. It has a texture which changes to red on clicking4. Play t... Read more
[UI Mask]ParentMaskStateChanged callback function not reporting the corr...
To reproduce:1. Open attached project2. Open UI Mask Repro scene3. Press play4. Clear console5. Select button6. Remove mask componen... Read more
Changing parameters of Directional blend tree in Inspector doesn't updat...
Changing parameters of Directional blend tree in Inspector doesn't update the Controller window Repro:1. Open a direct blend tree, s... Read more
Direct blend tree for blend shapes influences root position
Direct blend tree for blend shapes influences root position Repro:1. Create a direct blend tree with blend shapes (e.g. left and rig... Read more
Scene View has double overlay window for Lighting and Navmesh
Scene View has double overlay window for Lighting and Navmesh and... Version 5.0.0b14 (beea3a590379)Win and Mac Read more
[Rigidbody] Rotation constraints aren't toggled through script
How to reproduce: 1. Open the attached project.2. Open Demo scene.3. The cube has a script that enables all the Rigidbody constraint... Read more
Referenced Script mising in the 2dCharacter scene
Steps to reproduce : - import the Sample Assets- open the 2dCharacter scene- press play and notice the warning Read more
Focus is switched to the window behind Unity after closing the "Open Pro...
Steps to reproduce : - create a new project- have a browser window opened behind Unity- go to File > Open Project- close the dial... Read more
Quick multiple taps shift the order of first touches' IDs afterwards
If you tap quickly and a lot in quick succession, order of touch IDs gets changed randomly. Read more
Tiled uGUI image is shaking when changing it's size
To reproduce:1. Create a uGUI image2. Add a Source image to it3. Set the image type to tiled4. Try increasing/decreasing the sprite ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code