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Both Project name and namespace with identical names are marked in the T...
How to reproduce: 1. Open attached Unity project "SandboxUnity" 2. Open Window --> Test Runner 3. Select SandboxUnity project name o... Read more
Performance: ScriptedImporters are very slow
I have two means of importing a Quake BSP asset: 1) Loading it via a button press in the Inspector (EditorBspTest.OnInspectorGUI) ... Read more
Materials are not accessible when created from textures in Packages folder
How to reproduce: 1. One a new Unity project 2. Create a Cube in the Scene 3. From Project Browser, drag and drop any texture from "... Read more
Unity crashes when importing multiple SBSAR files
How to reproduce: 1. Create a new project and import the plugin "Substance in Unity" from the Asset Store 2. Import folder "Graphics... Read more
[Probes] Show Wireframe toggle always remains on in the Light Probe Grou...
Steps to reproduce: 1. Download the attached project and open BscFncA01 scene 2. Make sure that the lighting in the scene is baked ... Read more
Inverse Kinematics positioning does not work correctly when flipping mod...
How to reproduce: 1. Open attached project 2. Enter Play Mode 3. Use arrow keys, left and right to move the character Actual result... Read more
PBXSourceTree.Source adds file via absolute path, not relative
To reproduce: 1. Open attached project 2. Build for iOS 3. Open built project with Xcode 4. On the left in "Show the Project navigat... Read more
Setting RGB color values to 1 in Material asset Editor causes them to di...
Setting RGB values in a material's color field (such as Albedo color in a material using the Standard shader) to 1 (e.g. R=1, G=1, B... Read more
Settings Menu in Paint Trees Section is missing when there are no Trees ...
How to reproduce: 1. Open the attached "TestFor1057529.zip" project's SampleScene 2. Select Terrain GameObject from the Hierarchy 3.... Read more
Linux Editor UI breaks when Screen.SetResolution is called
Steps to reproduce: 1. Open the attached project 2. Open "Test" scene 3. Enter Play mode 4. Wait for 2 seconds 5. Notice that Editor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
- The build size is larger when Models have Animation Type set to Generic