Search Issue Tracker
AssetReference.ReleaseAsset() does not release memory when it was loaded...
Reproduction steps:1. Open the attached Project "case_1180534-AddressableTest.zip"2. Open and Play Scene "GameScene"3. Click on "Loa... Read more
Adding children in Prefab Mode when there are unapplied new GameObject o...
How to reproduce:1. Create a new Unity project2. Create a GameObject with a child and turn it into a Prefab3. In the Hierarchy windo... Read more
[UI] Dropwdown position is incorrect when using multiple display
When using multiple display the dropdown position will appear incorrectly on displays other than the main display. 1) Open and build... Read more
(Packages) VFX asset blocks/nodes opened from within the packages folder...
Repro steps:1. Open any VFX asset from within the packages (i.e. Packages/com.unity.visualeffectgraph/Editor/Templates/Simple Partic... Read more
[PolyBrush] Slider of Outer radius disappears when Brush Radius Min valu...
Slider of Outer radius disappears when Brush Radius Min value is set to more than 100000 Steps to Repro:1. Create a new project2. In... Read more
[Audio] Threshold volume value is clipped on dragging the slider in Audi...
Threshold volumes decibel(dB) text is clipped on dragging the slider in AudioMixer. Steps to repro:1. Create a new project.2. Window... Read more
[Shuriken] light prefab asset can't be located from asset finder in part...
[Shuriken] light prefab asset can't be located from asset finder in particle effects Steps To Reproduce:1. Create a new project2. In... Read more
[OSX] Multiple save scene popup window appears when "Save Scene As" shor...
Multiple save scene popup window appears when "Save Scene As" shortcut is hit multiple times Steps To Reproduce: 1. Create a new pro... Read more
[Mobile] Directional light shadows are rendered differently on mobile de...
How to reproduce:1. Open the attached project2. Observe the Game tab view3. Build and run a project on Android4. Observe the scene E... Read more
Hierarchy search bar text does not reset when closing and reopening the ...
To reproduce:1. Open a new project2. Go to hierarchy window3. In search type anything and close the tab4. Open Hierarchy tab again r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS