Search Issue Tracker
"Unsupported source texture format (7) in ComputeNextMipLevel" error is ...
Reproduction steps:1. Open the attached “IN-97974“ project2. Open the “SpriteAtlasBug.unity” Scene3. In the Project window, go to th... Read more
Virtual Player Clone Fails to Connect to Unity Package Manager in Multip...
Steps to reproduce: Create a new project using the MR Tabletop Template Install the Multiplayer Play Mode package via the Package Ma... Read more
[Android] "AndroidNotificationCenter.GetLastNotificationIntent()" return...
How to reproduce:1. Open the “Notification.zip“ project2. Open the “SampleScene“3. Install the app on the device4. Clean out the log... Read more
"DateTime.Now" in the UK timezone does not adjust when the British Summe...
Reproduction steps:1. Open the attached “IN-98574” project2. Open the Xcode Debugger/Android Logcat3. Make sure to change the Date &... Read more
IndexOutOfRangeException error is thrown when entering the Play Mode in ...
How to reproduce:1. Create a new MR Multiplayer Tabletop Template project2. Enter the Play Mode3. Observe the Console Expected resul... Read more
"Default Network Prefabs" Scriptable Object has a lot of missing GameObj...
How to reproduce:1. Create a new MR Multiplayer Tabletop Template project2. In the Project window, select Assets -> DefaultNetwor... Read more
Switching from VR to AR mode in MR Multiplayer Tabletop Template doesn't...
How to reproduce:1. Create a new MR Multiplayer Tabletop Template project2. Enter the Play Mode and go through the tutorial3. On the... Read more
Pressing the network button doesn't bring the network menu when one of t...
How to reproduce:1. Create a new MR Multiplayer Tabletop Template project2. Enter the Play Mode and skip through the tutorial3. Pres... Read more
MR Multiplayer Tabletop Template contains broken Prefabs related to the ...
How to reproduce:1. Create a new MR Multiplayer Tabletop Template project2. In the Project window, go to Assets -> MRTabletopAsse... Read more
MR Multiplayer Tabletop Template contains broken ParrelSync Plugin
How to reproduce:1. Create a new MR Multiplayer Tabletop Template project2. In the Project window, go to Assets -> Plugins -> ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons