Search Issue Tracker
Fixed
Fixed in 2022.3.62f1, 6000.0.49f1, 6000.1.3f1, 6000.2.0a11
Votes
2
Found in
2022.3.61f1
6000.0.45f1
6000.1.0b14
6000.2.0a8
Issue ID
UUM-102210
Regression
Yes
"DateTime.Now" in the UK timezone does not adjust when the British Summer Time is active
Reproduction steps:
1. Open the attached “IN-98574” project
2. Open the Xcode Debugger/Android Logcat
3. Make sure to change the Date & Time of the mobile device to London (UK) time
4. Build and Run the iOS/Android Player
5. In the Player, press the white button
6. Observe the logs
Expected result: The logged “DateTime.Now” is one hour ahead of the logged “DateTime.UTCNow”
Actual result: The “DateTime.Now” and “DateTimeUTCNow” are the same
Reproducible with: 2022.3.59f1, 2022.3.61f1, 6000.0.45f1, 6000.1.0b14, 6000.2.0a8
Not reproducible with: 2022.3.58f1
Reproducible environments: macOS 15.3.2
Not reproducible environments: No other environments tested
Reproducible with these devices:
VLNQA00372 - Galaxy S21 5G (SM-G991U), CPU: Snapdragon 888, GPU: Adreno 660, OS: 12
VLNQA00558 - iPad mini 4 (WiFi) (MNY12B/A), CPU: Apple A8, OS: 10.3.1
SauceLabs - Galaxy S23, OS: 14
Note: Not reproducible in Play mode in the Editor
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Quest] Pitch Shifter causes audio degradation on Quest 2 devices when sped up
- "GUI Error: Invalid GUILayout" and "NullReferenceException" are thrown when adding Scenes to "Scenes in Baking Set" in Adaptive Probe Volumes
- Inspector window not updating when switching GameObjects in Play Mode while having a VR headset connected
- "UnityException: GetName can only be called from the main thread." erors are thrown when the Shortcuts window is opened and entering Play Mode with a shortcut
- [Android] Light2D visuals stacking over frames when using RenderGraph
Add comment