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IJobParallelFor job only runs on Main Thread when Thread.Sleep() is call...
How to reproduce:1. Open the attached project2. Window > Analysis > Profiler3. Open the "MainScene" scene4. Select CPU tab and... Read more
Crash in physx::Gu::PersistentContactManifold::reduceBatchContacts when ...
How to reproduce:1. Open user-submitted project (Active Ragdoll Prototype)2. Enter Play Mode3. Move the camera around with the mouse... Read more
Reflection probe convolution is black on PS4
Reflection probes convoluted at runtime show correct reflections only for the highest mip.The rest of them is black resulting in bro... Read more
Destroying a Game Object inside "IPostprocessBuildWithReport.OnPostproce...
Reproduction steps:1. Open "1203536" project2. Notice that there are no GameObjects in the Scene3. Build a Standalone Player Expecte... Read more
[URP] Terrain materials don't get upgraded properly by Upgrade Project M...
Update: The crash no longer occurs, but terrain material is not properly upgraded. Need to find out the following:- Should Upgrade P... Read more
[Linux Hub] Some of the Learn tab projects have a blank 'Download Projec...
How to reproduce:1. Open Unity Hub2. Go to 'Learn' -> 'Projects'3. Click on any project except the first three Expected results: ... Read more
[Scene View] Scene gizmos are not visible or are not showing up correctly
Steps to reproduce: 1. Create a new project, or open an existing one2. Make sure that your scene contains different elements, such a... Read more
[2019.3] Performance degrades heavily when instantiating a few 2D models...
To reproduce:1) Open the attached project and "LevelTest" scene2) Play it3) Click a few times on the right side of the game view to ... Read more
[Vulkan] ComputeBuffer data is corrupted when ComputeBuffer.SetData is c...
How to reproduce:1. Open the attached project "1185630.zip"2. Open the Test Scene3. Enter Play mode4. Press Add data button multiple... Read more
[SerializeReference] SerializeReference re-creates objects when they are...
Reproduction steps:1. Open "1203135" project2. Add "TestBehaviour" to the Scene3. In the Console window notice "recordedReference ==... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor