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[APV] Baking Set-Default.CellProbeOcclusionData.bytes does not exist War...
Steps to reproduce: Open the attached project Open the OutdoorsScene Open the Lighting window Click Generate Lighting Actual results... Read more
"InvalidOperationException: Trackable 00000000000065D4-0000000000000000 ...
How to reproduce:1. Open the attached project "ARFoundationBugReport.zip"2. Enter Play Mode3. Click "Track Image A" in the Game view... Read more
[MacOS] Crash on "SerializedObject::ApplyModifiedPropertiesWithoutUndo()...
How to reproduce:1. Create a new project (Empty URP template)2. Open the Project Settings window (Edit → Project Settings)3. Open th... Read more
Higher priority GameObjects are not being rendered through a Transparent...
How to reproduce:1. Open the attached “IN-93661.zip” project2. Open the “Scene” (Assets → Scenes)3. Enter Play Mode4. Observe the “B... Read more
"Font Asset Creator - Error Code [Invalid_File]..." error message is dis...
Reproduction steps:1. Open the attached “TMProBoldBug.zip” project2. Select the “Assets/TextMesh Pro/Resources/Fonts & Materials... Read more
[mac] Popup windows appear on the wrong display
How to reproduce:1. Open the attached project "ReproductionProject (1)"2. In the Project window, go to Assets -> Prefabs3. Select... Read more
IMGUI GUI is blank/empty when project is built and running in Player
Steps to reproduce: Open "Repro" project Open the "Assets/Scenes/AudioPlayerScene" scene Setup Flac files (Test > Setup Flacfiles... Read more
Multiple Skinned Mesh Renderer components are not being rendered when ob...
How to reproduce:1. Open the attached “IN-94959.zip” project2. Open the “Main” Scene (Assets → Content → Scenes)3. Enter Play Mode4.... Read more
Data Bindings are lost when UIElements are reparented without a delay
How to reproduce:1. Open attached “IN-97312” project2. Open the “SampleScene”3. Select “UIDocument” in the Hierarchy4. In the Inspec... Read more
Crash on mono_jit_runtime_invoke when implementing a generic interface a...
How to reproduce:1. Open the attached “CrashRepro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter Play Mode Repr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names