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Late binding does not display sprites when Sprite Atlases are loaded
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to the Andr... Read more
Report Progress Bar is not nullified visually when using blacklisted wor...
Steps to reproduce: Open the Bug Reporter Pass Validation on all fields Enter a blacklisted swear word in the Title Actual results: ... Read more
"OnTriggerExit2D" is called before "OnTriggerEnter2D" when object is des...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mode4... Read more
Editor crashes on PrepareSpriteTilingData when exiting Play mode
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to Android ... Read more
System keyboard not working on Hololens 2 after upgrade
How to reproduce:1. Open the attached project "MRTKDevTemplate.zip"2. Build And Run the project on Hololens 2 Expected results: Hand... Read more
[APV] NullReferenceException is thrown when baking Adaptive Probe Volume...
How to reproduce:1. Open the attached “IN-95315“ project2. Open the “SampleScene“3. In the Hierarchy, select the “Adaptive Probe Vol... Read more
Buttons in the Overlay Menu in the Scene View are all gray even if they'...
Steps to reproduce: Create a new Universal 3D Unity project Maximize the Game View window Minimize the Game View window Observe the ... Read more
Highlights for options in Text Context menus are unevenly distributed an...
Steps to reproduce: Open the Bug Reporter Enter any text either in the Title, Email or Details fields Select some of the text and ri... Read more
[APV] Cancelling Display Dialog Error is thrown after Adaptive Probe Vol...
Steps to reproduce: Open the attached project Open OutdoorsScene Open Lighting Window Switch to Adaptive Probe Volumes tab Actual re... Read more
[Android][BiRP] Depth processing is handled incorrectly on certain Andro...
Steps to reproduce:1. Open the attached project "SampleTest.zip"2. Switch the platform to Android3. Build to a Android device4. Obse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open