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Unity crashes when calling DestroyImmediate(this) in Editor script
- Create an editor script (e.g. inspector window for a component) which calls DestroyImmediate(this) - Add this component to a game... Read more
Unity installer doesn't check for free space on disk
It looks like Unity installer doesn't check if there is enough free space on disk. I just got an error when installing Unity - it fa... Read more
Audio Preview size display is confusing
To reproduce: - Open attached package - Select the audio file in Project Browser - In the Audio Preview > observe that the file size... Read more
SoftOcclusion trees are not affected by Terrain Wind since 3.0
The terrain tress are not being affected by wind. Repro Steps: 1) Launch unity 3.2.0f3_60620 2) Create new terrain: 50x50 res and... Read more
iOS mode editor handles textfield input inconsistently
The editor uses TTF text rendering in all modes, but the iOS runtime uses bitmap text rendering. This means that you can input non-a... Read more
Audio spamming makes Fmod run out of audio channels
To reproduce. - Open attached project and launch the "Scene_Test" - Hit Play - Observe that the classical music drops out. Read more
Shift-W doesn't work for WASD control in Terrain
You cannot move forward with SHIFT-W when one of the terrain tools is selected. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [Android] The Player loses focus when using UnityEngine.Handheld.StartActivityIndicator() with Facebook SDK
- Build fails with "Building Library/Bee/artifacts/MacStandalonePlayerBuildProgram/gahcy/hj9mx3z/951.0 failed with output:..." errors when Scripting Backend is set to IL2CPP