Search Issue Tracker

1
votes
Fixed

Unity crashes when calling DestroyImmediate(this) in Editor script

Scripting

-

Apr 24, 2011

-

Version/s: 3.3.0f3

- Create an editor script (e.g. inspector window for a component) which calls DestroyImmediate(this) - Add this component to a game... Read more

0
votes
Fixed
0
votes
Fixed

Unity installer doesn't check for free space on disk

Deployment Management

-

Mar 09, 2011

-

Version/s:

It looks like Unity installer doesn't check if there is enough free space on disk. I just got an error when installing Unity - it fa... Read more

0
votes
Fixed

Audio Preview size display is confusing

Audio

-

Mar 06, 2011

-

Version/s: 3.3.0f3

To reproduce: - Open attached package - Select the audio file in Project Browser - In the Audio Preview > observe that the file size... Read more

0
votes
Fixed

SoftOcclusion trees are not affected by Terrain Wind since 3.0

Terrain

-

Jan 12, 2011

-

Version/s: 3.1.0f4

The terrain tress are not being affected by wind. Repro Steps: 1) Launch unity 3.2.0f3_60620 2) Create new terrain: 50x50 res and... Read more

0
votes
Fixed

iOS mode editor handles textfield input inconsistently

iOS

-

Jan 03, 2011

-

Version/s: 3.2.0b2

The editor uses TTF text rendering in all modes, but the iOS runtime uses bitmap text rendering. This means that you can input non-a... Read more

1
votes
Fixed

Audio spamming makes Fmod run out of audio channels

Audio

-

Dec 07, 2010

-

Version/s: 3.1.0f4

To reproduce. - Open attached project and launch the "Scene_Test" - Hit Play - Observe that the classical music drops out. Read more

1
votes
Fixed

Shift-W doesn't work for WASD control in Terrain

Terrain

-

Oct 21, 2010

-

Version/s:

You cannot move forward with SHIFT-W when one of the terrain tools is selected. Read more

0
votes
Fixed

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.