Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
3.3.0f3
Issue ID
393979
Regression
No
Audio Preview size display is confusing
To reproduce:
- Open attached package
- Select the audio file in Project Browser
- In the Audio Preview > observe that the file size is displayed as 168.7 KB
- Change the import settings to "Compressed(OGGVORBIS)" and "Compressed in memory" and set the "Compression kbps" to 192
- In Audio Preview > observe that the file size now has changed to more than 305.4 KB
Actual result: It is unclear for the user what the different file sizes in Audio Import Settings and Audio Preview are representing.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGPU error with Fantasy Kingdom and GPU Resident Drawer
- WebGPU fails with height fog in Fantasy Kingdom
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
Add comment