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0
votes
Fixed

/true/ is converted to "false" for return value

Docs - Scripting Reference

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Jan 05, 2015

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Version/s: 5.0.0b18

Reported by forum user at http://forum.unity3d.com/threads/highlighter-highlight-has-no-c-and-boo-code-samples.289250/ UnityEditor/H... Read more

0
votes
Fixed

[InputField][OnValueChanged] OnValueChanged is called twice when replaci...

UI

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Jan 05, 2015

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Version/s: 4.6.1p2

To reproduce:1. Open attached project2. Open Test scene3. Press play4. Enter some characters into input field5. Select any number of... Read more

0
votes
Fixed

[ContextMenu]If a script is derived from a MonoBehaviour defined in an a...

Scripting

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Jan 05, 2015

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Version/s: 5.0.0b18

Steps to reproduce this issue: 1. Open the attached project2. Open 'test' scene3. Select 'test' gameobject, it has 3 components4. Cl... Read more

0
votes
Fixed

[ScriptAssemblies] Loading issue after attribute name change in b17

Scripting

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Jan 05, 2015

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Version/s: 5.0.0b16

To reproduce:1. Open attached project in b17+2. It will either crash or throw error about not being able to load window layout, tryi... Read more

0
votes
Fixed

[InputField] In SingleLine field incorrect characters remain after repla...

UI

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Jan 04, 2015

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Version/s: 4.6.1p2

Steps to reproduce this issue: 1. Create a new project2. Create InputField ( Create-> UI -> Input Field )3. Play the scene4. E... Read more

8
votes
Fixed

U4.6 Metal Seed 1 - Can no longer use Input Field on iOS

UI

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Jan 03, 2015

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Version/s: 4.6.1p3

Input Field is non responsive on iOS in 4.6.1p2 Read more

0
votes
Fixed

WebGL: pitching sounds doesn't work

WebGL

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Jan 03, 2015

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Version/s: 5.0.0b18

-e: After exporting to WebGL, pitching sounds doesn't work anymore.-- Sounds in WebGL have a much lower volume than in the editor or... Read more

0
votes
Fixed

Float literals are unnecessary rounded in GLSL

Shaders

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Jan 03, 2015

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Version/s: 5.0.0b18

When Unity translates shaders to GLSL, it prints float constants with 6 digits of precision. In some cases that is not quite enough;... Read more

0
votes
Fixed

[Animator] Animator crash when deactivating a game object

Animation

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Jan 02, 2015

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Version/s: 4.6.1f1

To reproduce:1. Open attached project2. Open Main scene3. Press play4. Press Left Ctrl key5. Editor crashes Read more

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