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NullReferenceException when opening Project Settings after changing the ...
Reproduction steps:1. Create and open any new project2. Go to Edit > Project Settings > Player3. Under Other Settings tab chan... Read more
Non-int fields return Error "Burst internal compiler error: Burst.Compil...
Reproduction steps:1. Open the attached project "ReproProj"2. Observe the Console Expected result: No Errors existActual result: Err... Read more
Crash on "(OVRPlugin) UnityPluginUnload " when entering Play Mode with O...
Reproduction steps:1. Open the attached project “ReproProject“2. Enable Mock Runtime in OpenXR settings tab (Project Settings → XR P... Read more
Inconsistent collisions when GameObject moves at different velocities
How to reproduce:1. Open the attached “IN-97135” project2. Open the “SampleScene” and make sure “New Sub Scene” is enabled3. Enter P... Read more
UI becomes unresponsive when using AppUI Navigation and Event System is...
How to reproduce:1. Open the “IN-96493_AppUI Test“ project2. Open the “SampleScene”3. In the Hierarchy window select “UIDocument”4. ... Read more
Splash Screen disables HDR output
Steps to reproduce: Open the project Switch to the "Windows-WithoutSplash" build profile Build and run on an HDR monitor. (Take note... Read more
UI Toolkit Samples: Misaligned C# Section vs. UXML Fields
Steps to reproduce: Create a new project Open the UI Toolkit Samples window Select RadioButton/Toggle button Observe the alignment o... Read more
NavMeshObstacle with a large height does not block the agent path everyw...
Steps to reproduce: Download and open the attached project "Navigation Obstacle Height Issue.zip" Open "scene" In the hierarchy, sel... Read more
Component titles in the tooltips are presented in a code strings instead...
Steps to reproduce: Create a new project Click the search icon, which is displayed above the "Inspector" window Verify, that the "Se... Read more
NavMeshAgent "breaks" when approaching a non-carved NavMeshObstacle
Steps to reproduce: Download and open the attached project "Navigation Obstacle Break Issue.zip" Open "scene" Enter play mode Observ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open