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“Subscription based” option in Package Manager Filters (Status) dropdown...
Steps to reproduce:1. Create a project2. Open Package Manager window (Window > Package Management > Package Manager)3. Open Fi... Read more
Changing Aseprite import mode from Tile Set to Animated Sprite throws In...
Steps to reproduce: Create a new 2D URP template project Import the attached .aseprite asset Select the Asset in the Project Browser... Read more
Package Manager Filters (Status) dropdown is different color than Packag...
Steps to reproduce:1. Create a project2. Open Package Manager window (Window > Package Management > Package Manager)3. Open So... Read more
VFX Outputs do not account for Lightmap Scaling and Lightmap Resolution ...
Steps to reproduce: Open the attached project Open Example Scene Issue 1: VFX Outputs visually differ from GameObject even though th... Read more
[VFX Graph] Particles Disapear with IndirectDraw On and without update C...
Steps to reproduce: import the provided package Drag and drop in a scene (URP project) the VFX VFXG_CardPile. Open the VFX. Actual r... Read more
“ArgumentOutOfRangeException” after saving, reseting and re-add Default ...
Steps to reproduce:1. Create new Unity project using Universal 2D Template2. Open Preferences window3. Select “Tile Palette” in 2D s... Read more
Material artifacts occur in the Material Preview window when baked light...
How to reproduce:1. Open the attached “IN-96508” project2. Open the “MainMenu” Scene3. Generate the lighting by going to Lighting &g... Read more
Main Thread stalling when loading Audio Source asset asynchronously whil...
How to reproduce: 1. Open the project “IN-95467_My project”2. Open Window → Analysis → Profiler3. Run the build: File → Build Profil... Read more
"To Debug, run app with -diag-job-temp-memory-leak-validation cmd line a...
How to reproduce:1. Open the “JobTempMemoryLeakValidationTest“ project2. Open the “SampleScene“3. Enter Play mode4. Observe the Cons... Read more
PlayerPrefs get corrupted when a minimized fullscreen Player is closed t...
How to reproduce:1. Set up two monitors2. Open the “ScreenManagerWindowPositionBug.zip“ project3. In the Build Profiles, build the p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open