Search Issue Tracker
[Mobile][Rider] Rider debugger does not hit breakpoints on Mobile builds
Reproduction steps: 1. Download and open the attached "AttachingRiderDebugger.zip" project 2. Open the "MyScript" script and set a b... Read more
Ray-traced shadows are not rendered when the HideFlags is set to DontSav...
Reproduction steps: 1. Open the attached 'RTHideFlagsRepro' project 2. Open the 'OutdoorsScene' 3. Enter Play mode Expected result:... Read more
Editor doesn't show that the Scene was changed when adding a Prefab with...
How to reproduce: 1. Open the attached "1410528.zip" project 2. Open the "SampleScene" Scene 3. Open the Custom "Test" Window via th... Read more
Editor is entirely pink when launched
How to reproduce: 1. Open the user's attached project 2. Observe the Editor Expected result: the Editor is visible Actual result: t... Read more
Physics Debug Visualisation is not displayed when prefab is opened in is...
Reproduction steps: 1. Open the attached 'Collision Debugger Prefab Mode Bug' project 2. Go to the 'Window -> Analysis -> Physics De... Read more
[Universal RP] ScriptableRenderPass.Configure method takes up to 20-80% ...
How to reproduce: 1. Open the attached "case_1417754" project 2. Enter the Play Mode in the "SampleScene" Scene 3. Open the "Window ... Read more
IndexOutOfRangeException is thrown when triggering ShowObjectPicker in a...
Reproduction steps: 1. Open the user's attached project 2. Open script "Assets/Examples/MathGraph/Editor/MathGraphEditor.cs" 3. Chan... Read more
ShaderProperty "ProjectionParams.x" is being changed to "-1" when enabli...
How to reproduce: 1. Open project "My project.zip" 2. In the Hierarchy window select "Camera" GameObject 3. In the Inspector window ... Read more
Fatal "'.h' file not found" error is thrown when building Xcode project
How to reproduce: 1. Open the user's attached project 2. Go to File -> Build Settings 3. Enable "Create Xcode Project" 4. Make sure ... Read more
Some shaders are recompiled when building the player after each Editor l...
STR: 1. Open BoatAttack. 2. Make a player build. 3. Close the Editor. 4. Open BoatAttack again. 5. Make a player build. 6. Inspect E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Problem detected while importing the Prefab file" errors on Learning Templates import
- Crash on RaiseException during Socket.BeginConnect in Player when application connection is blocked through commercial firewall
- Decal Projector produces artifacts when the normal and decal are projected in negative z-direction and Normal Blend is set to 1
- Undoing slider field change only resets slider position, doesn't undo the value change
- Precision changes when a tangent is added to a Vertex node