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[ReflectionProbe] RenderProbe breaks when resolution is changed in runtime
To Reproduce: 1. Open scene test in the project attached to the post & play. 2. Notice that the probe's resolution is set to 102... Read more
[ReflectionProbes] Runtime probes are always updated on awake on the Sta...
Steps to reproduce this issue: 1. Open the attached project ('ETReflectionProbes')2. Open 'bug3' scene3. It has a reflection probe a... Read more
[Input] When resizing window, Input.mousePosition will be clamped by the...
Steps to reproduce this issue: 1. Open the attached project2. Open Default scene3. It displays the position of the mouse on the scre... Read more
Standard Assets contain missing references
Steps to reproduce:1. Download attached MissingReferenceUtility script. It is based on script found at http://gamasutra.com/blogs/Li... Read more
[webGL]Panning of 3d sounds is inversed in a webgl build
To reproduce:1. Open attached project2. Open scene3. In the scene you see that one sound source is on the left, the other one on the... Read more
In the UI/Lit/Bumped shader the bump map tiling parameters does not chan...
Steps to reproduce: 1. Create new Unity project2. Create a material and set its shader to UI/Lit/Bumped3. Attach a 'Diffuse (RGB), A... Read more
[IMPORTANT][WP8] Prefab references lost when reloading scene
Loading a scene might lead to prefab reference loss on WP8. The project included has two scenes - a level select scene and a gamepla... Read more
Touch input stops working after using native keyboard on Android
If native keyboard is being used on Android, touch input is lost after writing something and clicking "Done" Read more
Windows Store Apps is not considered mobile platform by Standard Assets ...
Steps to reproduce:1. Open Standard Assets example project or import Cross Platform Input package2. Switch to Windows Store Apps pla... Read more
The Animator window becomes empty after "Configure..." in Rig
1) What happenedThe Animator window becomes empty after "Configure..." in Rig 2) How can we reproduce it using the example you attac... Read more
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