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[iOS] Crashes on HandHeld.Play when default orientation is not Auto Rota...
To Reproduce: 1. Open the project 'case_663598-test_project.zip' attached to the post.2. Make sure that default orientation is set t... Read more
Baking: JobProcess.exe could be more descriptive
-e: when Unity starts jobs to bake some lights the processes are called "JobProcess". Would be nice if they could be called UnityJob... Read more
GI options: "baked skylight" slightly misleading name
-e: the "baked skylight" can be set to realtime making it not baked anymore. maybe just call it "Skylight" -repro:--open project--op... Read more
[Lightprobes] Some objects become super bright once take data from speci...
Steps to reproduce:1. Download attached project. It is stripped down version of Viking Village2. Look at the bright rocks. They are ... Read more
[BlendTree] Long parameter names overlap the blending slider
1. What happened http://screencast.com/t/eNBqWjBZ 2. How we can reproduce it using the example you attachedTo reproduce:1. Open atta... Read more
Sharing description with the community setting is not saved
[Bug Reporter] Problem 1. What happenedSharing description with the community setting is not saved2. How we can reproduce it using t... Read more
Keyboard gets stuck if it's open while opening Recents on Lollipop devices
If keyboard is open while opening Recents on Lollipop, the keyboard gets stuck in that screen although you can still use the screen.... Read more
[compute shaders] Nested includes in compute shaders don't work
See case 661724: if a .compute shader includes another file from other folder, and that file tries to include another file from anot... Read more
[EdgeCollider]2D circle collider falls through edge colliders
To reproduce:1. Open attached project2. Open test scene3. Press play4. Notice that the CircleCollider object will fall through after... Read more
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