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Fixed in 4.3



Found in


Issue ID




Water reflection disappears if occlusion culling is baked in the scene



The water reflection disappears.
When walking forward you see how the water reflection disappears and reappears. A very annoying graphics glitch that makes water unusable.

This occurs when occlusion has been baked in a scene.

Comments (14)

  1. 3842edf367e7c2b904b7ae1de10d6579?d=mm


    Oct 29, 2017 18:42

    OMG the HAMI1810's solution worked super good for me! I'm using Unity 5.6.3p1

  2. Ea73b86fadf8c19bfb44a8c7a28c241a?d=mm


    Aug 06, 2017 09:45

    HAMI1810 Thanks buddy! Fixed the issue for my nicely.

  3. Fe27448cd67aa7382351fab42a9f95b7?d=mm


    Jul 21, 2017 18:10

    Still a problem and HAMI1810's fix is not working for me. Same issue with the script attached.

  4. 7580d4fa421a2e66cbc43d5cfe492a8f?d=mm


    Jun 04, 2016 15:54

    Thanks to HAMI1810 for sharing an awesome fix!

  5. 2a521f78dcda0f453ba44ab1e1f95a70?d=mm


    Mar 14, 2016 14:02

    Still an issue in Unity 5.3. Looks terrible if you are using Occlusion (and who isn't?)
    Thanks to HAMI1810. Unity should replace the current water script with his fix.

  6. 94e00731c89a215261c291853c78923f?d=mm


    May 30, 2015 08:23

    losing my mind with this in Unity 5

  7. F461b8dfb4525bed212c104574a9ace8?d=mm


    Mar 16, 2015 06:02

    This problem is present in Unity 5

  8. 1e650685e5fc4c62822e2b00edab0ef2?d=mm


    Mar 10, 2015 00:34

    This issue is not resolved. Very bad in Unity 5.

  9. 3b3437ae1e53e41cbca25971d22eee7f?d=mm


    Nov 18, 2014 04:15

    Thanks to HAMI1810 for the script! Worked perfectly. :)

    SAMUELTOSI, there is a general water script in Standard Assets that all waters reference. Take a look at your water and you'll this in the inspector. Replace the default with this and select the 'turn off occlusion' check box.

  10. 498e66ec612033dc288869c29212a740?d=mm


    Nov 07, 2014 18:40

    As to reference to the previous comment. Hami1810, could I ask how you might implement the same toggle for the "Water4" scripts? They are quite different from the Single script used by regular "Water (pro)" asset and I am not experienced enough to even begin to think of how to implement the same conditions for the other script.

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