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1
votes
Third Party Issue

WebGPU builds with Multithreading enabled crash on Safari

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Mar 10, 2025

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Version/s: 6000.0.39f1, 6000.1.0b9, 6000.2.0a6, 6000.3.0a1

Steps to reproduce: Open attached project Open Build Profiles and switch to Web platform Set Client Browser Type to Safari Build and... Read more

1
votes
Fixed

Editor freezes when loading a specific AssetBundle

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Mar 10, 2025

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Version/s: 6000.0.46f1, 6000.1.0b10, 6000.2.0a6, 7000.0.0a27

Reproduction steps:1. Open the attached “repro_IN-96095“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play... Read more

0
votes
Active

"Texture Readback is not supported by WebGPU. Use AsyncGPUReadback Inste...

Package: Memory Profiler

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Mar 10, 2025

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Version/s: 1.1.5

Steps to reproduce: Open attached project Open Build Profiles and switch to Web platform Set Client Browser Type to Safari (for me a... Read more

0
votes
By Design

Incorrect Shader keyword activation for Shadows when no Light is present...

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Mar 10, 2025

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Version/s: 2022.3.59f1, 6000.0.41f1, 6000.1.0b10, 6000.2.0a6

Reproduction steps:1. Open the attached “IN-97004.zip” project2. Open the “SampleScene”3. Select the “Directional Light” GameObject ... Read more

0
votes
In Progress

Project Auditor - Some UnityEngine methods are reported as Major issue e...

Package: Project Auditor

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Mar 11, 2025

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Version/s: 1.0.0

Taken from the Thread: https://discussions.unity.com/t/introducing-unity-project-auditor-a-tool-to-help-you-optimize-your-unity-proj... Read more

0
votes
Fixed

Using the Query builder to add a Preset fails to add a QueryBlock

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Mar 11, 2025

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Version/s: 6000.2.0a7

Open Searhc Window Select PReset provider Add "Excluded Property" See this is added as a text filder Read more

0
votes
Fixed

VFX are not reinit immediatly when changing properties in asset inspector

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Mar 11, 2025

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Version/s: 6000.2.0a7

Steps to reproduce: Create a new VFX asset and instantiate in scene Select the VFX asset in project browser Change the instancing mo... Read more

0
votes
Fixed

Addressables does not work in standalone profiler

Package: Addressables

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Mar 11, 2025

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Version/s: 2.3.16

Steps to reproduce: In a project with Addressables configured Launch Analysis->Standalone Profiler Click in the Addressables sect... Read more

6
votes
Active

Memory slowly builds up when using "Mesh.SetVertices()" function in Vulkan

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Mar 12, 2025

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Version/s: 2022.3.60f1

How to reproduce:1. Open the “MeshMemoryLeakIssue.zip“ project2. Uncheck the “Auto Graphics API for Windows“ in Project Settings &gt... Read more

5
votes
Fixed

UI Builder unloads UXML file and discards any unsaved changes when enter...

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Mar 12, 2025

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Version/s: 6000.0.43f1, 6000.1.0b11, 6000.2.0a7

How to reproduce:1. Open the “IN-97116.zip“ project2. Open the “Main“ Scene3. Enable “Domain and Scene Reload” in Edit > Project ... Read more

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