Search Issue Tracker
In Progress
Votes
0
Found in [Package]
1.0.0
Issue ID
PROFB-318
Regression
No
Project Auditor - Some UnityEngine methods are reported as Major issue even when the non allocating version of this method is already in use
Taken from the Thread: https://discussions.unity.com/t/introducing-unity-project-auditor-a-tool-to-help-you-optimize-your-unity-projects/1597047/76
Some UnityEngine methods are reported as Major issue even when the non allocating version of this method is already in use (such as GetComponentsInChildren or CalculateFrustumPlanes)
Steps to reproduce:
\\
Actual results:
Expected results:
\\
Reproducible with versions:
Not reproducible with versions:
Can’t test with versions:
\\
Tested on (OS):
\\
Notes:
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment