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ImportPackage doesn't work in Play mode
ImportPackage doesn't work in Play mode. It's ok if it doesn't work, but it should give a warning at least. Read more
Unity's special folders should all be documented and documented in one p...
It would be great if the documentation listed them all and explained their behaviours: Assets Editor Plugins Resources Gizmos Strea... Read more
SplashScreen setting is shared between iOS and Android
SplashScreen setting shared between iOS and Android and there is no way to set different images for iOS and Android. At least from m... Read more
Application.loadedLevelName doesn't report the correct level
Application.loadedLevelName doesn't report the correct level name in the editor unless the scene has been played at least once since... Read more
Rotation by incrementing euler angle on x axis is confined to -90 to 90
Rotation by incrementing euler angle on x axis is confined to -90 to 90. To reproduce, uncomment line 20 in script Ship.cs to increm... Read more
Declaration of a variable with data type 'byte' appear as a Boolean
- Attached the ByteInEditor script to a GameObject - Select the object and look at the Inspector - The byte type variable shows up w... Read more
Typing a capital e for a script attached to a terrain selects Terrain to...
- Create a Terrain - Attach a script with a public string variable to the terrain object - In the Inspector, try typing a capital "E... Read more
Vertex Coloured shader with Lighting won't work on MBX Lite
Character appears to be black on MBX Lite devices. To reproduce, build & run the attached project on an MBX Lite device. Read more
if there is there is interactive cloth(like flag) in the
if there is there is interactive cloth(like flag) in the scene,if timeScale set to zero all of unity(editor and compiled project) cr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material